Valkyrie_47
Name history of Valkyrie_47
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Valkyrie_47 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (250 matches).
Compared with 1,613 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average56% headshots and so well above the average (48%).
Impact
Average2.4 MVPs per match and so slightly above the average (2.3).
Utility and deaths
Average39% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 8 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.74 (at the start 0.79). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.10. Last 3 months: 1.04 (at the start 1.10). Slightly above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 84.1. Last 3 months: 81.1 (at the start 84.1). Just above the average (79.8).
Share of headshot kills
Best month: November 2026 with 61%. Last 3 months: 56% (at the start 57%). Well above the average (48%).
Matches won (win rate)
Best month: September 2026 with 55%. Last 3 months: 51% (at the start 45%). Right on the average (51%).
Best month: October 2026 with 1,750. Last 3 months: 1,750 (at the start 1,157).
Rounds with first kill
Best month: September 2026 with 8%. Last 3 months: 8% (at the start 7%). Well below the average (10%).
1v1 clutches won
Best month: September 2026 with 43%. Last 3 months: 40% (at the start 37%). Just above the average (39%).
Patterns
From the last 268 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Valkyrie_47 loses the most ELO on Mirage: −78 ELO, 39% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 2.34 · Mirage
- Most kills in a match: 69 · Ancient
Maps in detail
from the last 268 matchesCompared with players on the same level who have at least 15 matches on the map.
How Valkyrie_47 plays
Across 268 matches Valkyrie_47 averages K/R 0.76, ADR 82.2 and a rating of 1.06. Biggest strength: Headshot rate at 56%, better than 92% of level 8 players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 8 players. Averages 17.0 kills per match with 56% headshots. The strongest map is Cache with a 72% win rate in 18 matches. In 113 of 268 matches the rating was 1.10 or higher (42%), in 92 it was below 0.90. In 250 matches with detailed stats: 55 4Ks and 1 ace. Best month by rating: August 2026 at 1.10. Valkyrie_47 loses the most ELO on Mirage (−78 ELO, win rate 39%). Things go best on Inferno (+47 ELO, win rate 53%). Match no. 3 of the day goes best: 58% win rate, +25 ELO. Improved over the last three months: Win rate +6 pp, ELO +593, First kills +1 pp. Got weaker: K/R −0.05, Rating −0.06. Unchanged in recent months: ADR at 81.1, Headshots at 56%, Clutch 1v1 at 40%. Last 30 days: 89 matches, win rate 47%, net ELO −49.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.