Valii007

AL
105 matches tracked 22 matches in 30 days
Last updated:

How does Valii007 play?

Rating 0.89 (from 84 matches) K/R 0.65 ADR 75.5 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21% on level 4
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 40%
Rating distribution from 84 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 11% normal 0.90 to 1.09 20% weak 0.75 to 0.89 30% very weak below 0.75 30%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

Compared with 760 players on level 4, each player over up to their last 100 matches (50+).

Opening

Average
The first duels of the round

Valii007 wins 47 of 100 opening duels. 2 percentage points below the level 4 average (49%).

Rounds with first kill 10%0 pp on par
Opening duels won 47%−2 pp better than 39%

Clutch

Average
Last one alive

Valii007 wins 33 of 100 1v2s. 11 percentage points above the level 4 average (22%).

Clutch 1v1 won 34%−5 pp better than 34%
Clutch 1v2 won 33%+11 pp better than 98%
Clutch kills per match 1.4−0.2 better than 36%

Weapons and aim

Average
Where do the kills come from?

0.87 kills per death. 0.09 below the level 4 average (0.96).

Headshot rate 42%−1 pp better than 47%
AWP share of kills 2%−9 pp better than 14%
K/D 0.87−0.09 better than 22%
Pistol kills per match 2.1
Knife kills 9 in 105 matches

Impact

Average
Damage and big rounds

Valii007 gets exactly 3 kills in 2.9 of 100 rounds. 0.7 percentage points below the level 4 average (3.6%).

2K rounds 12.8%+0.1 pp better than 60%
3K rounds 2.9%−0.7 pp better than 21%
MVPs per match 2.0−0.1 better than 46%
4Ks and aces 8x 4K, 0 aces in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.40 enemies flashed per round (40 per 100 rounds). 0.16 above the level 4 average (0.24).

Utility hit rate 34%0 pp on par
Utility damage per round 5.4+1.6 better than 85%
Enemies flashed per round 0.40+0.16 better than 85%
Deaths per round 75%+2 pp better than 37%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
K/R +0.11, Rating +0.33, ADR +11.2, Win rate +12 pp
= Stayed the same
Headshots at 42%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: October 2026 with 0.69. Last 3 months: 0.68 (at the start 0.57). 0.02 below the level 4 average (0.70).

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −57 ELO
27 matches · 41% win rate
In match 1 of the day −53 ELO
23 matches · 43% win rate
Between 18:00 and 24:00 −53 ELO, win rate 42%
On Mondays −79 ELO, win rate 45%

Valii007 loses the most ELO on Dust 2: −57 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Highest rating in a match: 1.96 · Dust 2
  3. Most kills in a match: 33 · Dust 2

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
55% better than 74%
0.63 better than 17%
72.6 better than 23%
0.82 better than 8%
46% of 131 duels better than 32%
55% of 11 situations better than 87%
Dust 227
41% better than 24%
0.66 better than 33%
75.7 better than 44%
0.95 better than 48%
38% of 105 duels better than 6%
44% of 18 situations better than 69%
Anubis19
63% better than 88%
0.59 better than 5%
71.0 better than 16%
0.80-
46% of 83 duels better than 33%
29% of 17 situations better than 26%
Ancient12
50% -
0.74 -
85.7 -
0.97-
62% of 66 duels -
33% of 6 situations -
Inferno10
40% -
0.79 -
81.6 -
1.00-
49% of 37 duels -
13% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Valii007 plays

Across 105 matches Valii007 averages K/R 0.65 and ADR 75.5; the rating across the 84 rated matches is 0.89. Biggest strength: Utility damage per round at 5.4, better than 85% of level 4 players. Most room to improve: Rating at 0.89, better than only 21% of level 4 players. Averages 14.7 kills per match with 42% headshots. The strongest map is Anubis with a 63% win rate in 19 matches. In 17 of 84 matches the rating was 1.10 or higher (20%), in 50 it was below 0.90. In 83 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: October 2026 at 0.94. Valii007 loses the most ELO on Dust 2 (−57 ELO, win rate 41%). Things go best from match 5 of the day (±0 ELO, win rate 56%). From match no. 5 of the day on, things go best: 56% win rate. Improved over the last three months: K/R +0.11, Rating +0.33, ADR +11.2, Win rate +12 pp. Unchanged in recent months: Headshots at 42%. Last 30 days: 22 matches, win rate 50%, net ELO −77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.