Vaex8k_out
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).
Compared with 2,234 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Weakness40% headshots and so well below the average (49%).
Impact
WeaknessExactly 3 kills in 3.1% of rounds and so well below the average (4.1%).
Utility and deaths
Average0.43 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.67. Last 3 months: 0.66 (at the start 0.64). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 0.97. Last 3 months: 0.93 (at the start 0.92). Clearly below the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 77.2. Last 3 months: 74.3 (at the start 68.1). Clearly below the average (80.8).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 38% (at the start 44%). Well below the average (49%).
Matches won (win rate)
Best month: July 2026 with 52%. Last 3 months: 52% (at the start 46%). Slightly above the average (50%).
Best month: July 2026 with 2,241. Last 3 months: 2,000 (at the start 2,090).
Rounds with first kill
Best month: September 2026 with 7%.
1v1 clutches won
Best month: November 2026 with 50%.
Patterns
From the last 128 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Vaex8k_out loses the most ELO in match 1 of the day: −51 ELO, 42% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Anubis
- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 1.66 · Mirage
- Most kills in a match: 34 · Anubis
Maps in detail
from the last 128 matchesCompared with players on the same level who have at least 15 matches on the map.
How Vaex8k_out plays
Across 128 matches Vaex8k_out averages K/R 0.65, ADR 72.3 and a rating of 0.92. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 14.3 kills per match with 40% headshots. The strongest map is Dust 2 with a 63% win rate in 19 matches. In 31 of 128 matches the rating was 1.10 or higher (24%), in 61 it was below 0.90. In 107 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: November 2026 at 0.97. Vaex8k_out loses the most ELO in match 1 of the day (−51 ELO, win rate 42%). Things go best on Mirage (+5 ELO, win rate 51%). Improved over the last three months: ADR +6.2, Win rate +6 pp. Got weaker: Headshots −6 pp, ELO −90. Unchanged in recent months: K/R at 0.66, Rating at 0.93. Last 30 days: 27 matches, win rate 56%, net ELO −72.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.