VSeF1DyASH1Y

Russia
On FACEIT since 2022 195 matches tracked 48 matches in 30 days
ELO ▲ 27
2,829
30-day peak: 2,884
Rank EU
#17,381
Russia #4,992 in Russia
Last updated:
Next update possible in 1h 52m

How does VSeF1DyASH1Y play?

Rating 1.17 (from 184 matches) K/R 0.80 ADR 85.2 from 195 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 184 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 24% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average.
AWPerClutcherMulti-kills
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

2,750-2,999 ELO

Compared with 12,129 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 60%+8 pp · Ø 52% better than 94%

Clutch

Strength
Last one alive

2.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 50%+12 pp · Ø 38% better than 94%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 2.9+1.3 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.05).

Headshot rate 47%−5 pp · Ø 52% better than 24%
AWP share of kills 23%+11 pp · Ø 12% better than 88%
K/D 1.21+0.16 · Ø 1.05 better than 87%
Pistol kills per match 3.5
Knife kills 6 in 195 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.3% of rounds and so clearly above the average (13.5%).

2K rounds 15.3%+1.8 pp · Ø 13.5% better than 83%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 56%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 35x 4K, 3 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.31).

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 4.00.0 · Ø 4.0 right on the average
Enemies flashed per round 0.52+0.21 · Ø 0.31 better than 93%
Deaths per round 66%−5 pp · Ø 71% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.05, Rating +0.06, ADR +6.8
= Stayed the same
Headshots at 47%, ELO at 2,829
▼ Got worse
Win rate −12 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: October 2026 with 0.89. Last 3 months: 0.83 (at the start 0.78). Clearly above the average (0.75).

Patterns

From the last 195 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −1 ELO
51 matches · 37% win rate
Between 18:00 and 24:00 +7 ELO, win rate 39%
On Tuesdays −89 ELO, win rate 36%

VSeF1DyASH1Y loses the most ELO in match 2 of the day: −1 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.48 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 7 wins in a row · Anubis
  4. Most kills in a match: 79 · Dust 2

Maps in detail

from the last 195 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage72
44% better than 15%
0.79 better than 67%
85.5 better than 68%
1.17 better than 83%
55% of 255 duels better than 68%
49% of 63 situations better than 80%
Dust 251
43% better than 15%
0.80 better than 71%
85.3 better than 68%
1.16 better than 79%
59% of 172 duels better than 83%
45% of 33 situations better than 69%
Ancient27
52% better than 44%
0.88 better than 93%
90.9 better than 85%
1.27 better than 95%
59% of 93 duels better than 85%
54% of 24 situations better than 85%
Anubis22
27% better than 1%
0.74 better than 45%
78.1 better than 31%
1.05 better than 48%
59% of 78 duels better than 84%
35% of 17 situations better than 41%
Nuke9
44% -
0.76 -
81.6 -
1.02-
54% of 50 duels -
57% of 14 situations -
Inferno7
71% -
0.66 -
78.3 -
1.08-
52% of 31 duels -
50% of 2 situations -
Cache5
60% -
0.94 -
98.4 -
1.42-
89% of 18 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VSeF1DyASH1Y plays

Across 195 matches VSeF1DyASH1Y averages K/R 0.80 and ADR 85.2; the rating across the 184 rated matches is 1.17. Biggest strength: Opening duels won at 60%, better than 94% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 47%, better than only 24% of level 10 · 2,750-2,999 ELO players. Averages 17.8 kills per match with 47% headshots. The strongest map is Ancient with a 52% win rate in 27 matches. In 93 of 184 matches the rating was 1.10 or higher (51%), in 56 it was below 0.90. In 108 matches with detailed stats: 35 4Ks and 3 aces. Best month by rating: October 2026 at 1.28. VSeF1DyASH1Y loses the most ELO in match 2 of the day (−1 ELO, win rate 37%). Things go best in match 1 of the day (+189 ELO, win rate 54%). Match no. 1 of the day goes best: 54% win rate, +189 ELO. Improved over the last three months: K/R +0.05, Rating +0.06, ADR +6.8. Got weaker: Win rate −12 pp. Unchanged in recent months: Headshots at 47%, ELO at 2,829. Last 30 days: 48 matches, win rate 35%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.