VLAD1SL0VE

Japan
On FACEIT since 2020 109 matches tracked 28 matches in 30 days
Last updated:

How does VLAD1SL0VE play?

Rating 1.02 (from 59 matches) K/R 0.76 ADR 77.3 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 59 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More first kills per match than the level 9 average.
AWPerEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).

Level 9

Compared with 1,744 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 56%+5 pp · Ø 51% better than 88%

Clutch

Weakness
Last one alive

12% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 23%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 6%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

26% headshots and so well below the average (48%).

Headshot rate 26%−22 pp · Ø 48% better than 1%
AWP share of kills 72%+61 pp · Ø 11% better than 99%
K/D 1.10+0.09 · Ø 1.01 better than 80%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.2%).

2K rounds 14.7%+1.5 pp · Ø 13.2% better than 82%
3K rounds 3.3%−0.7 pp · Ø 4.0% better than 19%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 9x 4K, 0 aces in 59 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.28).

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 2.8−1.5 · Ø 4.3 better than 16%
Enemies flashed per round 0.11−0.17 · Ø 0.28 better than 8%
Deaths per round 69%−3 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Rating +0.06, Headshots +2 pp, Win rate +6 pp, ELO +163
= Stayed the same
K/R at 0.74, ADR at 75.6
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Apr to Aug 2026.

Kills per round (K/R)

0.76
AprMayJunJulAugSepOctNov

Best month: May 2026 with 0.82. Last 3 months: 0.74 (at the start 0.77). Just above the average (0.73).

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +5 ELO
25 matches · 44% win rate
On Sundays +31 ELO, win rate 41%

VLAD1SL0VE loses the most ELO in match 2 of the day: +5 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Nuke
  2. Recorded match no. 100 · Vertigo
  3. Most kills in a match: 38 · Mirage
  4. Highest rating in a match: 1.68 · Dust 2
  5. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 238
53% better than 61%
0.76 better than 67%
79.7 better than 48%
1.09 better than 76%
62% of 130 duels better than 96%
33% of 12 situations better than 38%
Mirage31
52% better than 54%
0.79 better than 74%
79.8 better than 45%
1.01 better than 45%
58% of 109 duels better than 87%
40% of 5 situations better than 55%
Ancient19
47% better than 36%
0.70 better than 33%
69.8 better than 6%
0.94-
51% of 55 duels better than 54%
25% of 12 situations better than 18%
Cache8
38% -
0.76 -
77.4 -
0.68-
33% of 9 duels -
0% of 1 situations -
Anubis6
67% -
0.70 -
73.0 -
1.10-
50% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How VLAD1SL0VE plays

Across 109 matches VLAD1SL0VE averages K/R 0.76 and ADR 77.3; the rating across the 59 rated matches is 1.02. Biggest strength: Rounds with first kill at 14%, better than 92% of level 9 players. Most room to improve: Headshot rate at 26%, better than only 1% of level 9 players. Averages 17.5 kills per match with 26% headshots. The strongest map is Dust 2 with a 53% win rate in 38 matches. In 23 of 59 matches the rating was 1.10 or higher (39%), in 22 it was below 0.90. In 59 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: September 2026 at 1.11. VLAD1SL0VE loses the most ELO in match 2 of the day (+5 ELO, win rate 44%). Things go best on Mirage (+5 ELO, win rate 52%). Improved over the last three months: Rating +0.06, Headshots +2 pp, Win rate +6 pp, ELO +163. Unchanged in recent months: K/R at 0.74, ADR at 75.6. Last 30 days: 28 matches, win rate 57%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.