VIPER_ONE
Compared with 1,906 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (51%).
Clutch
Average2.5 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average33% headshots and so well below the average (48%).
Impact
StrengthExactly 2 kills in 16.5% of rounds and so well above the average (13.4%).
Utility and deaths
AverageDied in 65% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Last 3 months: 0.95 (at the start 0.69). Well above the average (0.74).
Rating, 1.00 is an average match
Last 3 months: 1.39 (at the start 1.00). Well above the average (1.03).
Damage per round (ADR)
Last 3 months: 92.1 (at the start 75.1). Well above the average (80.6).
Share of headshot kills
Last 3 months: 36% (at the start 30%). Well below the average (48%).
Matches won (win rate)
Last 3 months: 70% (at the start 50%). Well above the average (52%).
Rounds with first kill
Last 3 months: 8% (at the start 10%). Well below the average (10%).
1v1 clutches won
Last 3 months: 33% (at the start 40%). Clearly below the average (39%).
Patterns
From the last 43 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 12 wins in a row · Dust 2
- Highest rating in a match: 2.11 · Mirage
- Most kills in a match: 30 · Dust 2
Maps in detail
from the last 43 matchesCompared with players on the same level who have at least 15 matches on the map.
How VIPER_ONE plays
Across 43 matches VIPER_ONE averages K/R 0.83, ADR 83.9 and a rating of 1.20. Biggest strength: Deaths per round at just 65% (lower is better), better than 99% of level 9 players. Most room to improve: Headshot rate at 33%, better than only 1% of level 9 players. Averages 18.9 kills per match with 33% headshots. The strongest map is Dust 2 with a 62% win rate in 13 matches. In 24 of 43 matches the rating was 1.10 or higher (56%), in 13 it was below 0.90. In 43 matches with detailed stats: 6 4Ks and 2 aces. Improved over the last three months: K/R +0.26, Rating +0.39, ADR +17.0, Headshots +6 pp, Win rate +20 pp. Got weaker: First kills −2 pp, Clutch 1v1 −7 pp. Last 30 days: 22 matches, win rate 73%, net ELO +2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.