VALEN26-
How does VALEN26- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (274 matches).
Compared with 1,991 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Strength45% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average45% headshots and so clearly below the average (49%).
Impact
AverageExactly 2 kills in 12.8% of rounds and so just below the average (13.2%).
Utility and deaths
Average5.7 utility damage per round and so well above the average (4.3).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.76. Last 3 months: 0.72 (at the start 0.75). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 1.08. Last 3 months: 1.00 (at the start 1.05). Just below the average (1.02).
Damage per round (ADR)
Best month: June 2026 with 85.9. Last 3 months: 75.9 (at the start 79.5). Slightly below the average (80.1).
Share of headshot kills
Best month: November 2026 with 50%. Last 3 months unchanged at 45%. Clearly below the average (49%).
Matches won (win rate)
Best month: June 2026 with 65%. Last 3 months: 50% (at the start 48%). Just below the average (51%).
Best month: October 2026 with 2,096. Last 3 months: 1,921 (at the start 1,743).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: November 2026 with 55%.
Patterns
From the last 374 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
VALEN26- loses the most ELO on Cache: −124 ELO, 44% win rate
Records and milestones
from recorded matches- Reached level 10 · Cache
- Recorded match no. 250 · Cache
- Most kills in a match: 39 · Inferno
- Highest rating in a match: 2.28 · Inferno
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 374 matchesCompared with players on the same level who have at least 15 matches on the map.
How VALEN26- plays
Across 374 matches VALEN26- averages K/R 0.73, ADR 77.2 and a rating of 1.02. Biggest strength: Utility damage per round at 5.7, better than 84% of level 9 players. Averages 16.2 kills per match with 45% headshots. The strongest map is Ancient with a 61% win rate in 18 matches. In 139 of 374 matches the rating was 1.10 or higher (37%), in 154 it was below 0.90. In 274 matches with detailed stats: 57 4Ks and 6 aces. Best month by rating: June 2026 at 1.08. VALEN26- loses the most ELO on Cache (−124 ELO, win rate 44%). Things go best on Inferno (+195 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, +69 ELO. Improved over the last three months: ELO +178. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.72, ADR at 75.9, Headshots at 45%, Win rate at 50%. Last 30 days: 61 matches, win rate 48%, net ELO +4.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.