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V4nelinys7

Ukraine
On FACEIT since 2023 277 matches tracked 59 matches in 30 days
Last updated:

How does V4nelinys7 play?

Rating 0.96 K/R 0.68 ADR 76.7 from 277 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 277 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 27%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (224 matches).

Level 8

Compared with 1,671 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 48%−2 pp · Ø 50% better than 29%

Clutch

Average
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 91%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 36%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.01).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 0.95−0.06 · Ø 1.01 better than 26%
Pistol kills per match 2.3
Knife kills 19 in 277 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.3%).

2K rounds 11.9%−1.4 pp · Ø 13.3% better than 18%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 22%
MVPs per match 2.0−0.3 · Ø 2.3 better than 23%
4Ks and aces 30x 4K, 5 aces in 224 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.27).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 5.2+0.9 · Ø 4.3 better than 75%
Enemies flashed per round 0.42+0.15 · Ø 0.27 better than 84%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.04, Rating +0.05, ELO +273
= Stayed the same
ADR at 78.2, Win rate at 49%
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: October 2026 with 0.78. Last 3 months: 0.70 (at the start 0.66). Slightly below the average (0.73).

Patterns

From the last 277 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −152 ELO
64 matches · 53% win rate
On Tuesdays −30 ELO, win rate 34%

V4nelinys7 loses the most ELO on Ancient: −152 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Most kills in a match: 32 · Mirage
  3. Highest rating in a match: 2.12 · Ancient

Maps in detail

from the last 277 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient64
53% better than 60%
0.71 better than 39%
79.7 better than 47%
1.00 better than 48%
51% of 279 duels right on the average
58% of 31 situations better than 93%
Dust 258
45% better than 31%
0.65 better than 14%
74.1 better than 19%
0.92 better than 17%
48% of 206 duels better than 35%
40% of 45 situations better than 56%
Anubis50
58% better than 71%
0.68 better than 26%
77.0 better than 32%
0.95 better than 28%
58% of 186 duels better than 84%
44% of 41 situations better than 65%
Mirage40
40% better than 15%
0.70 better than 35%
77.3 better than 35%
0.98 better than 37%
45% of 170 duels better than 20%
32% of 25 situations better than 33%
Inferno26
50% better than 43%
0.67 better than 25%
77.8 better than 38%
0.93 better than 23%
41% of 123 duels better than 9%
20% of 10 situations better than 13%
Nuke19
63% better than 74%
0.69 better than 24%
74.6 better than 20%
0.95 better than 21%
45% of 74 duels better than 18%
50% of 12 situations better than 77%
Cache14
21% -
0.63 -
69.8 -
0.89-
51% of 53 duels -
55% of 11 situations -
Vertigo6
67% -
0.76 -
78.8 -
1.05-
59% of 34 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How V4nelinys7 plays

Across 277 matches V4nelinys7 averages K/R 0.68, ADR 76.7 and a rating of 0.96. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 8 players. Most room to improve: 3K rounds at 3.3%, better than only 22% of level 8 players. Averages 14.9 kills per match with 48% headshots. The strongest map is Nuke with a 63% win rate in 19 matches. In 85 of 277 matches the rating was 1.10 or higher (31%), in 125 it was below 0.90. In 224 matches with detailed stats: 30 4Ks and 5 aces. Best month by rating: October 2026 at 1.08. V4nelinys7 loses the most ELO on Ancient (−152 ELO, win rate 53%). Things go best on Anubis (+92 ELO, win rate 58%). Improved over the last three months: K/R +0.04, Rating +0.05, ELO +273. Got weaker: Headshots −3 pp. Unchanged in recent months: ADR at 78.2, Win rate at 49%. Last 30 days: 59 matches, win rate 58%, net ELO −28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.