V3X0R

Turkey
On FACEIT since 2021 385 matches tracked 63 matches in 30 days
ELO ▼ 132
2,111
30-day peak: 2,243
Rank EU
#182,560
Turkey #4,962 in Turkey
Last updated:

How does V3X0R play?

Rating 0.95 K/R 0.69 ADR 76.5 from 385 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 385 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 27%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (331 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 46%−5 pp · Ø 51% better than 12%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 27%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 42%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.94−0.09 · Ø 1.03 better than 18%
Pistol kills per match 2.6
Knife kills 5 in 385 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.1%).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 20%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 20%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 41x 4K, 7 aces in 331 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 5.2+0.9 · Ø 4.3 better than 76%
Enemies flashed per round 0.42+0.13 · Ø 0.29 better than 82%
Deaths per round 73%+1 pp · Ø 72% better than 36%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp, ELO +182
= Stayed the same
K/R at 0.69, Rating at 0.96, ADR at 77.2, Headshots at 47%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.56
JunJulAugSepOctNov

Best month: July 2026 with 0.76. Last 3 months unchanged at 0.69. Clearly below the average (0.74).

Patterns

From the last 385 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −112 ELO
81 matches · 52% win rate
In match 3 of the day −63 ELO
59 matches · 41% win rate
Between 0:00 and 6:00 −4 ELO, win rate 48%
On Sundays +34 ELO, win rate 39%

V3X0R loses the most ELO on Anubis: −112 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 13 wins in a row · Dust 2
  2. Most kills in a match: 47 · Ancient
  3. Recorded match no. 250 · Ancient
  4. Highest rating in a match: 2.04 · Ancient
  5. Reached level 10 · Mirage

Maps in detail

from the last 385 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2112
56% better than 70%
0.69 better than 25%
75.6 better than 22%
0.96 better than 23%
49% of 503 duels better than 38%
37% of 52 situations better than 45%
Anubis81
52% better than 49%
0.69 better than 25%
77.8 better than 34%
0.97 better than 29%
48% of 286 duels better than 32%
32% of 37 situations better than 33%
Mirage79
54% better than 61%
0.67 better than 19%
76.3 better than 27%
0.92 better than 15%
49% of 344 duels better than 37%
30% of 43 situations better than 28%
Ancient66
56% better than 65%
0.68 better than 20%
74.0 better than 13%
0.94 better than 21%
41% of 288 duels better than 6%
41% of 34 situations better than 59%
Inferno47
45% better than 27%
0.71 better than 32%
80.1 better than 37%
0.98 better than 24%
48% of 210 duels better than 27%
35% of 23 situations better than 43%

Compared with players on the same level who have at least 15 matches on the map.

How V3X0R plays

Across 385 matches V3X0R averages K/R 0.69, ADR 76.5 and a rating of 0.95. Biggest strength: Utility damage per round at 5.2, better than 76% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 46%, better than only 12% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 48% headshots. The strongest map is Dust 2 with a 56% win rate in 112 matches. In 116 of 385 matches the rating was 1.10 or higher (30%), in 172 it was below 0.90. In 331 matches with detailed stats: 41 4Ks and 7 aces. Best month by rating: July 2026 at 1.05. V3X0R loses the most ELO on Anubis (−112 ELO, win rate 52%). Things go best on Dust 2 (+138 ELO, win rate 56%). Match no. 4 of the day goes best: 60% win rate, +64 ELO. Improved over the last three months: Win rate +5 pp, ELO +182. Unchanged in recent months: K/R at 0.69, Rating at 0.96, ADR at 77.2, Headshots at 47%. Last 30 days: 63 matches, win rate 54%, net ELO +272.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.