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V1RuS

USA
On FACEIT since 2016 115 matches tracked
ELO
2,117
Peak across recorded matches: 2,117
Rank NA ▼ 383 places
#5,812
USA #4,553 in USA
30 days · prev. #5,429 · best #5,334
Last updated:

How does V1RuS play?

Rating 0.91 (from 65 matches) K/R 0.63 ADR 68.0 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 65 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 6% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 32%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).

2,001-2,249 ELO

Compared with 2,286 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

40% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 40%−11 pp · Ø 51% better than 1%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 46%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 68%
AWP share of kills 17%+6 pp · Ø 11% better than 79%
K/D 0.92−0.11 · Ø 1.03 better than 13%
Pistol kills per match 2.6
Knife kills 2 in 115 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.3% of rounds and so well below the average (4.1%).

2K rounds 11.3%−2.1 pp · Ø 13.4% better than 7%
3K rounds 2.3%−1.8 pp · Ø 4.1% better than 1%
MVPs per match 1.8−0.5 · Ø 2.3 better than 4%
4Ks and aces 3x 4K, 0 aces in 31 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 36%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 65%
Deaths per round 68%−4 pp · Ø 72% better than 89%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether V1RuS is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 7 matches from the last 3 months and 30 before.

Kills per round (K/R)

0.66
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: May 2026 with 0.69.

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −9 ELO
20 matches · 40% win rate

V1RuS loses the most ELO on Inferno: −9 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Recorded match no. 100 · Anubis
  3. Longest win streak: 8 wins in a row · Dust 2
  4. Highest rating in a match: 1.85 · Anubis

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
54% better than 59%
0.64 better than 9%
65.4 better than 1%
0.93 better than 18%
45% of 56 duels better than 16%
29% of 17 situations better than 22%
Inferno20
40% better than 12%
0.64 better than 8%
70.6 better than 8%
0.92-
51% of 39 duels better than 37%
67% of 3 situations better than 96%
Anubis18
56% better than 62%
0.62 better than 5%
71.8 better than 8%
0.94-
48% of 44 duels better than 33%
67% of 6 situations better than 96%
Dust 217
82% better than 99%
0.61 better than 4%
66.4 better than 2%
0.88-
33% of 43 duels better than 1%
33% of 9 situations better than 35%
Ancient13
38% -
0.59 -
63.4 -
0.70-
57% of 21 duels -
20% of 5 situations -
Cache10
70% -
0.68 -
68.1 -
0.96-
44% of 16 duels -
67% of 3 situations -
Nuke8
63% -
0.72 -
70.9 -
1.03-
70% of 10 duels -
33% of 3 situations -
Overpass3
33% -
0.56 -
69.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How V1RuS plays

Across 115 matches V1RuS averages K/R 0.63 and ADR 68.0; the rating across the 65 rated matches is 0.91. Biggest strength: Deaths per round at just 68% (lower is better), better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 68.0, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 13.8 kills per match with 52% headshots. The strongest map is Dust 2 with a 82% win rate in 17 matches. In 15 of 65 matches the rating was 1.10 or higher (23%), in 33 it was below 0.90. In 31 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: June 2026 at 1.03. V1RuS loses the most ELO on Inferno (−9 ELO, win rate 40%). Things go best in match 2 of the day (+58 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +58 ELO. Last 30 days: 2 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.