V0lodnyak

Russia
On FACEIT since 2024 113 matches tracked 27 matches in 30 days
Last updated:

How does V0lodnyak play?

Rating 1.14 (from 45 matches) K/R 0.75 ADR 80.1 from 113 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 45 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 31% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 2% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
AWPerClutcherMulti-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).

2,500-2,749 ELO

Compared with 2,328 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 56%+5 pp · Ø 51% better than 79%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 84%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 66%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 90%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (51%).

Headshot rate 48%−3 pp · Ø 51% better than 32%
AWP share of kills 21%+10 pp · Ø 11% better than 86%
K/D 1.07+0.05 · Ø 1.02 better than 55%
Pistol kills per match 3.2
Knife kills 4 in 113 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).

2K rounds 14.6%+1.4 pp · Ø 13.2% better than 72%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 75%
MVPs per match 2.5+0.2 · Ø 2.3 better than 63%
4Ks and aces 9x 4K, 3 aces in 43 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (4.0).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.1−0.9 · Ø 4.0 better than 24%
Enemies flashed per round 0.24−0.07 · Ø 0.31 better than 32%
Deaths per round 71%−1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.08, ADR +6.1, Headshots +2 pp
= Stayed the same
Win rate at 53%, ELO at 2,582
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.91
MayJunJulAugSepOct

Best month: September 2026 with 0.91. Last 3 months: 0.80 (at the start 0.72). Clearly above the average (0.73).

Patterns

From the last 113 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +49 ELO, win rate 48%
On Saturdays ±0 ELO, win rate 38%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Most kills in a match: 51 · Dust 2
  3. Highest rating in a match: 2.09 · Mirage

Maps in detail

from the last 113 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
40% better than 9%
0.75 right on the average
80.6 better than 46%
1.17 better than 84%
48% of 190 duels better than 28%
44% of 18 situations better than 66%
Dust 234
56% better than 64%
0.76 better than 55%
80.4 better than 43%
1.08-
54% of 152 duels better than 61%
47% of 17 situations better than 74%
Ancient11
64% -
0.66 -
69.2 -
1.05-
63% of 38 duels -
22% of 9 situations -
Nuke10
80% -
0.75 -
86.2 -
1.06-
58% of 50 duels -
75% of 4 situations -
Anubis8
63% -
0.81 -
79.6 -
1.30-
48% of 42 duels -
29% of 7 situations -
Inferno6
67% -
0.81 -
83.3 -
1.21-
65% of 17 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How V0lodnyak plays

Across 113 matches V0lodnyak averages K/R 0.75 and ADR 80.1; the rating across the 45 rated matches is 1.14. Biggest strength: Clutch 1v1 won at 46%, better than 84% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 3.1, better than only 24% of level 10 · 2,500-2,749 ELO players. Averages 16.7 kills per match with 48% headshots. The strongest map is Nuke with a 80% win rate in 10 matches. In 26 of 45 matches the rating was 1.10 or higher (58%), in 8 it was below 0.90. In 43 matches with detailed stats: 9 4Ks and 3 aces. Best month by rating: September 2026 at 1.31. Things go best in match 1 of the day (+25 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate, +25 ELO. Improved over the last three months: K/R +0.08, ADR +6.1, Headshots +2 pp. Unchanged in recent months: Win rate at 53%, ELO at 2,582. Last 30 days: 27 matches, win rate 56%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.