V0L0DYAdem0n

Estonia
On FACEIT since 2018 128 matches tracked 77 matches in 30 days
Last updated:

How does V0L0DYAdem0n play?

Rating 0.96 (from 78 matches) K/R 0.67 ADR 75.2 from 128 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 78 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 12% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 26%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

2,250-2,499 ELO

Compared with 2,327 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 44%−7 pp · Ø 51% better than 5%

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 19%−3 pp · Ø 22% better than 32%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Weakness
Where do the kills come from?

0.94 K/D and so clearly below the average (1.04).

Headshot rate 44%−6 pp · Ø 50% better than 18%
AWP share of kills 18%+6 pp · Ø 12% better than 80%
K/D 0.94−0.10 · Ø 1.04 better than 14%
Pistol kills per match 2.6
Zeus kills1 in 128 matches
Knife kills 2 in 128 matches

Impact

Average
Damage and big rounds

1.8 MVPs per match and so well below the average (2.4).

2K rounds 12.7%−0.8 pp · Ø 13.5% better than 28%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 32%
MVPs per match 1.8−0.6 · Ø 2.4 better than 4%
4Ks and aces 8x 4K, 1 ace in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.33+0.03 · Ø 0.30 better than 64%
Deaths per round 71%−1 pp · Ø 72% better than 56%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +4 pp
= Stayed the same
K/R at 0.67, ADR at 75.1
▼ Got worse
Headshots −3 pp

Sep to Oct 2026 compared with May 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Last 3 months unchanged at 0.67. Clearly below the average (0.74).

Patterns

From the last 128 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −55 ELO
23 matches · 17% win rate
On Anubis −25 ELO
21 matches · 48% win rate
On Saturdays ±0 ELO, win rate 32%

V0L0DYAdem0n loses the most ELO on Dust 2: −55 ELO, 17% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.93 · Overpass
  2. Longest win streak: 10 wins in a row · Cache
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 128 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
58% better than 72%
0.70 better than 28%
75.6 better than 23%
1.03 better than 48%
49% of 132 duels better than 33%
54% of 13 situations better than 87%
Dust 223
17% better than 1%
0.56 better than 1%
67.7 better than 2%
0.79-
36% of 73 duels better than 1%
25% of 8 situations better than 17%
Anubis21
48% better than 38%
0.68 better than 20%
77.4 better than 31%
0.98 better than 30%
43% of 97 duels better than 11%
38% of 8 situations right on the average
Inferno14
64% -
0.67 -
75.7 -
0.93-
41% of 32 duels -
0% of 2 situations -
Cache11
55% -
0.72 -
82.3 -
0.96-
55% of 29 duels -
50% of 2 situations -
Nuke8
50% -
0.71 -
77.3 -
0.81-
46% of 26 duels -
-
Ancient5
60% -
0.74 -
81.2 -
1.16-
25% of 4 duels -
-
Overpass5
40% -
0.64 -
73.7 -
1.93-
100% of 1 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How V0L0DYAdem0n plays

Across 128 matches V0L0DYAdem0n averages K/R 0.67 and ADR 75.2; the rating across the 78 rated matches is 0.96. Most room to improve: Opening duels won at 44%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 14.5 kills per match with 44% headshots. The strongest map is Inferno with a 64% win rate in 14 matches. In 22 of 78 matches the rating was 1.10 or higher (28%), in 37 it was below 0.90. In 78 matches with detailed stats: 8 4Ks and 1 ace. V0L0DYAdem0n loses the most ELO on Dust 2 (−55 ELO, win rate 17%). Things go best on Mirage (+26 ELO, win rate 58%). Match no. 1 of the day goes best: 54% win rate, −4 ELO. Improved over the last three months: Win rate +4 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.67, ADR at 75.1. Last 30 days: 77 matches, win rate 51%, net ELO −29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.