V0IDK1NG

Russia
On FACEIT since 2018 653 matches tracked 270 matches in 30 days
ELO ▲ 337
3,436
30-day peak: 3,529
Rank EU ▲ 407 places
#1,766
Russia #488 in Russia
30 days · prev. #2,173 · best #1,213
Last updated:
Next update possible in 1h 28m

How does V0IDK1NG play?

Rating 1.02 (from 564 matches) K/R 0.75 ADR 81.3 from 653 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 180 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 25%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,703 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 53%+1 pp · Ø 52% better than 54%

Clutch

Average
Last one alive

1.5 clutch kills per match and so clearly below the average (1.6).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 55%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 41%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 20%+8 pp · Ø 12% better than 81%
K/D 1.01−0.04 · Ø 1.05 better than 26%
Pistol kills per match 3.3 from the last 180
Knife kills 2 in 180 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so right on the average (4.2%).

2K rounds 13.7%+0.1 pp · Ø 13.6% better than 47%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 127x 4K, 8 aces in 653 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.3−0.6 · Ø 3.9 better than 32%
Enemies flashed per round 0.24−0.08 · Ø 0.32 better than 26%
Deaths per round 73%+2 pp · Ø 71% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether V0IDK1NG is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 641 matches from the last 3 months and 12 before.

Kills per round (K/R)

0.73
AugSepOctNov

Best month: October 2026 with 0.77.

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −54 ELO
20 matches · 40% win rate
On Mirage −21 ELO
73 matches · 52% win rate
Between 0:00 and 6:00 −129 ELO, win rate 45%
On Mondays −181 ELO, win rate 35%

V0IDK1NG loses the most ELO in match 1 of the day: −54 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 57 · Inferno
  3. Highest rating in a match: 2.57 · Mirage

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
52% better than 38%
0.73 better than 36%
78.5 better than 32%
1.01 better than 32%
54% of 340 duels better than 59%
44% of 32 situations better than 67%
Dust 249
57% better than 58%
0.76 right on the average
83.0 better than 55%
1.06 better than 46%
54% of 261 duels better than 57%
38% of 16 situations better than 46%
Ancient30
50% better than 32%
0.71 better than 27%
77.1 better than 24%
0.98 better than 24%
44% of 133 duels better than 10%
39% of 23 situations better than 52%
Nuke9
44% -
0.66 -
74.5 -
0.94-
46% of 48 duels -
33% of 6 situations -
Anubis8
38% -
0.88 -
95.0 -
1.18-
61% of 38 duels -
40% of 5 situations -
Cache8
88% -
0.87 -
93.8 -
1.27-
72% of 47 duels -
60% of 5 situations -
Inferno3
100% -
0.93 -
91.5 -
1.40-
57% of 14 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How V0IDK1NG plays

Across 653 matches V0IDK1NG averages K/R 0.75 and ADR 81.3; the rating across the 564 rated matches is 1.02. Most room to improve: Deaths per round at 73%, better than only 18% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 53% headshots. The strongest map is Dust 2 with a 57% win rate in 49 matches. In 72 of 180 matches the rating was 1.10 or higher (40%), in 67 it was below 0.90. In 653 matches with detailed stats: 127 4Ks and 8 aces. Best month by rating: October 2026 at 1.06. V0IDK1NG loses the most ELO in match 1 of the day (−54 ELO, win rate 40%). Things go best on Dust 2 (+118 ELO, win rate 57%). Last 30 days: 270 matches, win rate 51%, net ELO +241.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.