Uxeqase999

China
On FACEIT since 2019 244 matches tracked 103 matches in 30 days
ELO ▼ 71
2,123
30-day peak: 2,194
Rank EU
#180,564
China #2,560 in China
Last updated:

How does Uxeqase999 play?

Rating 1.08 K/R 0.79 ADR 85.7 from 244 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 244 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 24% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (187 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (49%).

Headshot rate 39%−10 pp · Ø 49% better than 6%
AWP share of kills 22%+11 pp · Ø 11% better than 89%
K/D 1.09+0.06 · Ø 1.03 better than 72%
Pistol kills per match 3.4
Knife kills 6 in 244 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 86%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 71%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 30x 4K, 5 aces in 187 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 4.1−0.2 · Ø 4.3 better than 49%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 49%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.79, Rating at 1.09, ADR at 86.3, ELO at 2,123
▼ Got worse
Headshots −3 pp, Win rate −6 pp

Sep to Nov 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: June 2026 with 0.84. Last 3 months: 0.79 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 244 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −76 ELO
52 matches · 42% win rate
On Dust 2 −50 ELO
57 matches · 49% win rate
Between 6:00 and 12:00 −49 ELO, win rate 43%
On Wednesdays +48 ELO, win rate 43%

Uxeqase999 loses the most ELO in match 1 of the day: −76 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Dust 2
  2. Highest rating in a match: 2.10 · Mirage
  3. Recorded match no. 100 · Anubis
  4. Reached level 10 · Mirage
  5. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 244 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage96
52% right on the average
0.83 better than 86%
88.0 better than 82%
1.16 better than 85%
58% of 419 duels better than 84%
37% of 67 situations better than 47%
Dust 257
49% better than 40%
0.79 better than 75%
88.2 better than 81%
1.07 better than 63%
56% of 305 duels better than 76%
31% of 32 situations better than 30%
Anubis48
54% better than 61%
0.75 better than 55%
83.3 better than 63%
1.03 right on the average
57% of 273 duels better than 79%
26% of 31 situations better than 23%
Ancient16
50% right on the average
0.73 better than 41%
81.6 better than 51%
1.00 better than 39%
51% of 72 duels right on the average
55% of 11 situations better than 86%
Nuke16
50% better than 33%
0.74 better than 43%
79.8 better than 38%
1.01 better than 38%
56% of 90 duels better than 70%
20% of 10 situations better than 9%
Inferno8
50% -
0.65 -
77.6 -
0.92-
41% of 32 duels -
40% of 5 situations -
Cache3
67% -
0.71 -
77.0 -
0.97-
61% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Uxeqase999 plays

Across 244 matches Uxeqase999 averages K/R 0.79, ADR 85.7 and a rating of 1.08. Biggest strength: Opening duels won at 57%, better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 39%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 39% headshots. The strongest map is Anubis with a 54% win rate in 48 matches. In 116 of 244 matches the rating was 1.10 or higher (48%), in 74 it was below 0.90. In 187 matches with detailed stats: 30 4Ks and 5 aces. Best month by rating: June 2026 at 1.16. Uxeqase999 loses the most ELO in match 1 of the day (−76 ELO, win rate 42%). Things go best on Anubis (+49 ELO, win rate 54%). Match no. 2 of the day goes best: 62% win rate, +36 ELO. Got weaker: Headshots −3 pp, Win rate −6 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.09, ADR at 86.3, ELO at 2,123. Last 30 days: 103 matches, win rate 50%, net ELO −42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.