Userbb

Switzerland
On FACEIT since 2021 283 matches tracked 96 matches in 30 days
ELO ▲ 84
2,113
30-day peak: 2,257
Rank EU
#186,324
Switzerland #1,540 in Switzerland
Last updated:

How does Userbb play?

Rating 1.03 (from 260 matches) K/R 0.71 ADR 76.0 from 283 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 260 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (209 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 13%+2 pp · Ø 11% better than 67%
K/D 1.04+0.01 · Ø 1.03 better than 52%
Pistol kills per match 2.6
Knife kills 5 in 283 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 45%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 2.1−0.2 · Ø 2.3 better than 25%
4Ks and aces 27x 4K, 4 aces in 209 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 76%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 79%
Enemies flashed per round 0.41+0.13 · Ø 0.28 better than 82%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.06, Win rate +8 pp, ELO +320
= Stayed the same
ADR at 76.4
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: November 2026 with 0.78. Last 3 months: 0.73 (at the start 0.68). Just below the average (0.74).

Patterns

From the last 283 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −92 ELO
37 matches · 35% win rate
On Nuke −80 ELO
24 matches · 46% win rate
Between 0:00 and 6:00 −90 ELO, win rate 35%
On Tuesdays −63 ELO, win rate 40%

Userbb loses the most ELO on Anubis: −92 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Ancient
  2. Highest rating in a match: 2.46 · Ancient
  3. Recorded match no. 250 · Ancient
  4. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 283 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient75
52% right on the average
0.79 better than 72%
82.4 better than 55%
1.16 better than 86%
52% of 221 duels right on the average
38% of 64 situations right on the average
Dust 255
53% better than 54%
0.69 better than 26%
74.3 better than 17%
0.99 better than 34%
51% of 158 duels right on the average
44% of 34 situations better than 68%
Inferno39
59% better than 69%
0.65 better than 10%
71.8 better than 7%
0.98 better than 25%
46% of 113 duels better than 14%
36% of 14 situations better than 46%
Anubis37
35% better than 7%
0.68 better than 22%
75.8 better than 23%
0.97 better than 29%
45% of 110 duels better than 14%
48% of 31 situations better than 73%
Cache35
51% better than 41%
0.71 better than 38%
75.4 better than 24%
1.05 better than 52%
53% of 116 duels right on the average
28% of 29 situations better than 20%
Nuke24
46% better than 24%
0.69 better than 24%
72.9 better than 11%
0.98 better than 26%
49% of 97 duels better than 33%
50% of 18 situations better than 76%
Mirage16
56% better than 66%
0.61 better than 5%
69.4 better than 6%
0.86 better than 6%
55% of 40 duels better than 74%
44% of 9 situations better than 67%

Compared with players on the same level who have at least 15 matches on the map.

How Userbb plays

Across 283 matches Userbb averages K/R 0.71 and ADR 76.0; the rating across the 260 rated matches is 1.03. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 42% headshots. The strongest map is Inferno with a 59% win rate in 39 matches. In 99 of 260 matches the rating was 1.10 or higher (38%), in 93 it was below 0.90. In 209 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: June 2026 at 1.15. Userbb loses the most ELO on Anubis (−92 ELO, win rate 35%). Things go best on Ancient (+150 ELO, win rate 52%). Improved over the last three months: K/R +0.05, Rating +0.06, Win rate +8 pp, ELO +320. Got weaker: Headshots −4 pp. Unchanged in recent months: ADR at 76.4. Last 30 days: 96 matches, win rate 52%, net ELO −109.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.