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Uk1C

St. Barthélemy
On FACEIT since 2024 321 matches tracked 63 matches in 30 days
ELO ▼ 70
2,651
30-day peak: 2,842
Rank EU
#34,158
St. Barthélemy #15 in St. Barthélemy
Last updated:

How does Uk1C play?

Rating 0.99 K/R 0.71 ADR 79.4 from 321 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 321 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 23%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (253 matches).

2,500-2,749 ELO

Compared with 2,690 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 47%−5 pp · Ø 52% better than 14%

Clutch

Weakness
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 40%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 16%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.05).

Headshot rate 54%+3 pp · Ø 51% better than 70%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 0.96−0.09 · Ø 1.05 better than 17%
Pistol kills per match 2.9
Knife kills 6 in 321 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.7% of rounds and so clearly below the average (13.6%).

2K rounds 11.7%−1.9 pp · Ø 13.6% better than 9%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 44%
MVPs per match 2.1−0.3 · Ø 2.4 better than 20%
4Ks and aces 42x 4K, 9 aces in 253 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 15%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 15%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 34%
Deaths per round 74%+3 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 54%
▼ Got worse
K/R −0.07, Rating −0.13, ADR −6.8, Win rate −11 pp, ELO −250

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.58
JunJulAugSepOctNov

Best month: July 2026 with 0.78. Last 3 months: 0.68 (at the start 0.75). Clearly below the average (0.75).

Patterns

From the last 321 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −154 ELO
53 matches · 42% win rate
In match 1 of the day −119 ELO
63 matches · 44% win rate
On Wednesdays −181 ELO, win rate 44%

Uk1C loses the most ELO in match 2 of the day: −154 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 35 · Ancient
  4. Highest rating in a match: 2.22 · Ancient

Maps in detail

from the last 321 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2105
50% better than 40%
0.72 better than 35%
80.7 better than 46%
1.01 better than 36%
49% of 501 duels better than 34%
32% of 62 situations better than 31%
Mirage96
56% better than 66%
0.69 better than 23%
77.2 better than 27%
0.95 better than 19%
48% of 473 duels better than 28%
35% of 52 situations better than 39%
Ancient62
53% right on the average
0.75 better than 48%
84.3 better than 60%
1.05 right on the average
51% of 344 duels better than 44%
41% of 37 situations better than 61%
Anubis21
48% better than 32%
0.67 better than 14%
77.4 better than 26%
0.91 better than 9%
44% of 125 duels better than 11%
63% of 16 situations better than 93%
Nuke19
58% better than 57%
0.66 better than 10%
71.9 better than 6%
0.95 better than 14%
56% of 88 duels better than 68%
60% of 15 situations better than 91%
Cache14
36% -
0.67 -
73.6 -
0.94-
37% of 86 duels -
0% of 7 situations -
Inferno4
0% -
0.74 -
85.5 -
0.99-
50% of 30 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Uk1C plays

Across 321 matches Uk1C averages K/R 0.71, ADR 79.4 and a rating of 0.99. Most room to improve: Opening duels won at 47%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 15.5 kills per match with 54% headshots. The strongest map is Nuke with a 58% win rate in 19 matches. In 107 of 321 matches the rating was 1.10 or higher (33%), in 133 it was below 0.90. In 253 matches with detailed stats: 42 4Ks and 9 aces. Best month by rating: July 2026 at 1.08. Uk1C loses the most ELO in match 2 of the day (−154 ELO, win rate 42%). Things go best from match 5 of the day (+214 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +214 ELO. Got weaker: K/R −0.07, Rating −0.13, ADR −6.8, Win rate −11 pp, ELO −250. Unchanged in recent months: Headshots at 54%. Last 30 days: 63 matches, win rate 46%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.