Ubito

Palestine
On FACEIT since 2020 234 matches tracked 42 matches in 30 days
Last updated:

How does Ubito play?

Rating 1.01 K/R 0.75 ADR 83.7 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 234 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 22%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

Level 8

Compared with 1,299 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−3 pp · Ø 50% better than 22%

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (21%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 44%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 63%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly below the average (47%).

Headshot rate 43%−4 pp · Ø 47% better than 27%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 0.99−0.01 · Ø 1.00 better than 47%
Pistol kills per match 2.4
Knife kills 3 in 234 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 12.7%−0.5 pp · Ø 13.2% better than 39%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.4+0.1 · Ø 2.3 better than 69%
4Ks and aces 28x 4K, 2 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

6.6 utility damage per round and so well above the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 6.6+2.4 · Ø 4.2 better than 92%
Enemies flashed per round 0.28+0.01 · Ø 0.27 better than 56%
Deaths per round 76%+4 pp · Ø 72% better than 14%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +3 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.04, Rating −0.06, ADR −8.1, Win rate −7 pp, ELO −214

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: November 2026 with 0.80. Last 3 months: 0.72 (at the start 0.76). Right on the average (0.72).

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −428 ELO
55 matches · 40% win rate
On Dust 2 −312 ELO
44 matches · 41% win rate
Between 18:00 and 24:00 −627 ELO, win rate 33%
On Thursdays −344 ELO, win rate 35%

Ubito loses the most ELO in match 1 of the day: −428 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.50 · Mirage
  2. Most kills in a match: 41 · Dust 2
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient59
49% better than 44%
0.76 better than 70%
84.2 better than 72%
1.02 better than 61%
56% of 339 duels better than 81%
30% of 30 situations better than 30%
Mirage47
47% better than 36%
0.74 better than 55%
84.4 better than 71%
1.02 better than 53%
49% of 215 duels better than 40%
21% of 19 situations better than 11%
Dust 244
41% better than 18%
0.73 better than 53%
80.1 better than 51%
0.98 better than 39%
51% of 219 duels right on the average
46% of 24 situations better than 74%
Anubis39
64% better than 86%
0.80 better than 84%
88.8 better than 88%
1.10 better than 80%
48% of 220 duels better than 37%
50% of 24 situations better than 82%
Inferno18
61% better than 75%
0.74 better than 65%
86.7 better than 82%
0.98 better than 43%
47% of 86 duels better than 29%
45% of 11 situations better than 66%
Nuke13
31% -
0.68 -
73.2 -
0.93-
40% of 50 duels -
36% of 11 situations -
Cache9
11% -
0.66 -
77.6 -
0.87-
42% of 50 duels -
20% of 5 situations -
Vertigo5
40% -
0.79 -
91.8 -
1.06-
47% of 19 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ubito plays

Across 234 matches Ubito averages K/R 0.75, ADR 83.7 and a rating of 1.01. Biggest strength: Utility damage per round at 6.6, better than 92% of level 8 players. Most room to improve: Deaths per round at 76%, better than only 14% of level 8 players. Averages 16.7 kills per match with 43% headshots. The strongest map is Anubis with a 64% win rate in 39 matches. In 83 of 234 matches the rating was 1.10 or higher (35%), in 99 it was below 0.90. In 134 matches with detailed stats: 28 4Ks and 2 aces. Best month by rating: November 2026 at 1.06. Ubito loses the most ELO in match 1 of the day (−428 ELO, win rate 40%). Things go best from match 5 of the day (+144 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +144 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.04, Rating −0.06, ADR −8.1, Win rate −7 pp, ELO −214. Last 30 days: 42 matches, win rate 40%, net ELO −166.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.