Ubaid20

Turkey
On FACEIT since 2023 43 matches tracked 22 matches in 30 days
Last updated:

How does Ubaid20 play?

Rating 1.15 K/R 0.84 ADR 86.9 from 43 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 43 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 33% good 1.10 to 1.29 12% normal 0.90 to 1.09 19% weak 0.75 to 0.89 7% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 14%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Strength
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 53%+4 pp · Ø 49% better than 75%
AWP share of kills 8%−4 pp · Ø 12% better than 44%
K/D 1.14+0.11 · Ø 1.03 better than 82%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.3% of rounds and so well above the average (4.1%).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 83%
3K rounds 6.3%+2.2 pp · Ø 4.1% better than 97%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 9x 4K, 1 ace in 43 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 3.6−0.7 · Ø 4.3 better than 37%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Ubaid20 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 43 matches, all from the last 3 months.

Kills per round (K/R)

0.90
SepOctNov

Patterns

Soon this shows where Ubaid20 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Ancient with 13 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.09 · Mirage
  2. Reached level 10 · Dust 2
  3. Most kills in a match: 30 · Ancient
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 43 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient13
62% -
0.83 -
88.3 -
1.12-
52% of 77 duels -
45% of 11 situations -
Mirage13
46% -
0.77 -
80.0 -
1.07-
46% of 50 duels -
14% of 7 situations -
Dust 27
57% -
0.91 -
97.4 -
1.28-
62% of 29 duels -
50% of 12 situations -
Vertigo4
25% -
0.88 -
85.1 -
1.18-
45% of 22 duels -
50% of 2 situations -
Inferno3
100% -
1.02 -
98.1 -
1.52-
79% of 14 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ubaid20 plays

Across 43 matches Ubaid20 averages K/R 0.84, ADR 86.9 and a rating of 1.15. Biggest strength: 3K rounds at 6.3%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 24% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 53% headshots. The strongest map is Ancient with a 62% win rate in 13 matches. In 23 of 43 matches the rating was 1.10 or higher (53%), in 12 it was below 0.90. In 43 matches with detailed stats: 9 4Ks and 1 ace. Last 30 days: 22 matches, win rate 68%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.