UbEr_Dr1Ver_

Uruguay
On FACEIT since 2021 320 matches tracked 104 matches in 30 days
ELO ▲ 291
3,254
30-day peak: 3,254
Rank EU ▲ 235 places
#2,859
Uruguay #3 in Uruguay
30 days · prev. #3,094 · best #2,859
Last updated:

How does UbEr_Dr1Ver_ play?

Rating 1.20 (from 311 matches) K/R 0.86 ADR 90.1 from 320 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 311 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 32% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 10% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (223 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 79%
Opening duels won 56%+4 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 42%+2 pp · Ø 40% better than 65%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 75%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Strength
Where do the kills come from?

1.24 K/D and so clearly above the average (1.07).

Headshot rate 59%+6 pp · Ø 53% better than 83%
AWP share of kills 8%−4 pp · Ø 12% better than 47%
K/D 1.24+0.17 · Ø 1.07 better than 88%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.0% of rounds and so well above the average (13.6%).

2K rounds 17.0%+3.4 pp · Ø 13.6% better than 97%
3K rounds 5.5%+1.3 pp · Ø 4.2% better than 87%
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 54x 4K, 3 aces in 223 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.32).

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 3.3−0.5 · Ø 3.8 better than 32%
Enemies flashed per round 0.16−0.16 · Ø 0.32 better than 7%
Deaths per round 69%−1 pp · Ø 70% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.05, ADR +4.4
= Stayed the same
Rating at 1.21, Headshots at 59%
▼ Got worse
Win rate −10 pp, ELO −171

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: August 2026 with 0.89. Last 3 months: 0.87 (at the start 0.82). Well above the average (0.75).

Patterns

From the last 320 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −152 ELO
43 matches · 47% win rate
On Anubis −132 ELO
76 matches · 47% win rate
On Saturdays −4 ELO, win rate 43%

UbEr_Dr1Ver_ loses the most ELO in match 4 of the day: −152 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Dust 2
  2. Highest rating in a match: 2.30 · Mirage
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 320 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage119
58% better than 64%
0.88 better than 91%
93.2 better than 91%
1.22 better than 88%
53% of 528 duels right on the average
37% of 51 situations better than 44%
Anubis76
47% better than 23%
0.84 better than 84%
89.1 better than 83%
1.18 better than 82%
56% of 360 duels better than 69%
44% of 41 situations better than 65%
Dust 269
59% better than 66%
0.82 better than 75%
84.2 better than 60%
1.17 better than 77%
56% of 289 duels better than 68%
61% of 31 situations better than 93%
Nuke31
55% better than 37%
0.87 better than 85%
93.2 better than 88%
1.22 better than 85%
63% of 178 duels better than 90%
25% of 16 situations better than 17%
Cache16
50% better than 22%
0.93 better than 93%
94.2 better than 85%
1.32 better than 93%
56% of 93 duels better than 55%
25% of 12 situations better than 18%
Ancient4
50% -
0.75 -
83.5 -
1.14-
60% of 10 duels -
100% of 1 situations -
Overpass4
50% -
0.93 -
95.0 -
1.32-
59% of 22 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How UbEr_Dr1Ver_ plays

Across 320 matches UbEr_Dr1Ver_ averages K/R 0.86 and ADR 90.1; the rating across the 311 rated matches is 1.20. Biggest strength: Rating at 1.20, better than 88% of level 10 · 3,000-3,499 ELO players. Averages 18.4 kills per match with 59% headshots. The strongest map is Dust 2 with a 59% win rate in 69 matches. In 178 of 311 matches the rating was 1.10 or higher (57%), in 63 it was below 0.90. In 223 matches with detailed stats: 54 4Ks and 3 aces. Best month by rating: August 2026 at 1.24. UbEr_Dr1Ver_ loses the most ELO in match 4 of the day (−152 ELO, win rate 47%). Things go best on Mirage (+231 ELO, win rate 58%). Match no. 3 of the day goes best: 61% win rate, +82 ELO. Improved over the last three months: K/R +0.05, ADR +4.4. Got weaker: Win rate −10 pp, ELO −171. Unchanged in recent months: Rating at 1.21, Headshots at 59%. Last 30 days: 104 matches, win rate 53%, net ELO −95.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.