Tv1zzzzz

Russia
On FACEIT since 2022 147 matches tracked
Last updated:

How does Tv1zzzzz play?

Rating 0.99 K/R 0.72 ADR 80.5 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 147 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

2,250-2,499 ELO

Compared with 2,327 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Strength
Last one alive

56% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 56%+17 pp · Ø 39% better than 99%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 93%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly below the average (1.04).

Headshot rate 48%−2 pp · Ø 50% better than 39%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 0.99−0.05 · Ø 1.04 better than 30%
Pistol kills per match 2.8
Knife kills 4 in 147 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 14.2%+0.7 pp · Ø 13.5% better than 64%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 59%
MVPs per match 2.1−0.3 · Ø 2.4 better than 22%
4Ks and aces 6x 4K, 0 aces in 50 matches

Utility and deaths

Average
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.30).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.46+0.16 · Ø 0.30 better than 87%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +4 pp, ELO +304
= Stayed the same
K/R at 0.73, Rating at 1.01, ADR at 80.9, Headshots at 48%
▼ Got worse
Nothing clear

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Last 3 months: 0.73 (at the start 0.72). Just below the average (0.74).

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −53 ELO
24 matches · 46% win rate
On Anubis −21 ELO
29 matches · 66% win rate
On Saturdays −69 ELO, win rate 44%

Tv1zzzzz loses the most ELO on Ancient: −53 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Anubis
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.06 · Dust 2

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
57% better than 70%
0.72 better than 37%
82.8 better than 57%
0.97 better than 26%
50% of 317 duels better than 39%
50% of 28 situations better than 82%
Anubis29
66% better than 89%
0.76 better than 58%
80.3 better than 47%
1.07 better than 60%
54% of 106 duels better than 64%
40% of 10 situations better than 55%
Ancient24
46% better than 27%
0.77 better than 59%
82.0 better than 48%
1.07 better than 60%
52% of 88 duels right on the average
31% of 16 situations better than 30%
Dust 213
31% -
0.67 -
75.1 -
0.91-
38% of 52 duels -
75% of 4 situations -
Nuke7
14% -
0.60 -
71.1 -
0.78-
46% of 24 duels -
0% of 3 situations -
Cache6
67% -
0.71 -
70.9 -
1.01-
60% of 20 duels -
0% of 3 situations -
Inferno4
25% -
0.68 -
78.6 -
0.87-
44% of 16 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Tv1zzzzz plays

Across 147 matches Tv1zzzzz averages K/R 0.72, ADR 80.5 and a rating of 0.99. Biggest strength: Clutch 1v1 won at 56%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 46%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 15.4 kills per match with 48% headshots. The strongest map is Anubis with a 66% win rate in 29 matches. In 47 of 147 matches the rating was 1.10 or higher (32%), in 60 it was below 0.90. In 50 matches with detailed stats: 6 4Ks and 0 aces. Tv1zzzzz loses the most ELO on Ancient (−53 ELO, win rate 46%). Things go best on Mirage (+1 ELO, win rate 57%). Improved over the last three months: Win rate +4 pp, ELO +304. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 80.9, Headshots at 48%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.