Trlgun

JP
82 matches tracked
ELO ▼ 1
2,866
30-day peak: 2,867
Rank NA ▼ 3 places
#406
#3 in JP
30 days · before #403 · best #402
Last updated:

How does Trlgun play?

Rating 0.88 (from 15 matches) K/R 0.72 ADR 79.2 from 82 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 47%
Rating spread from 15 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 0% good 1.10 to 1.29 27% normal 0.90 to 1.09 20% weak 0.75 to 0.89 13% very weak below 0.75 40%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More 1v1 and 1v2 wins than the level 10 average. Rarely on the AWP.
Multi-killsClutcherRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 8%−3 pp better than 15%
Opening duels won 47%−4 pp better than 16%

Clutch

Average
Last one alive
Clutch 1v1 won 20%−19 pp better than 1%
Clutch 1v2 won 40%+19 pp better than 99%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%−3 pp better than 35%
AWP share of kills 0%−11 pp better than 1%
K/D 1.01−0.02 better than 40%
Pistol kills per match 2.6

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.7%−1.6 pp better than 11%
Rounds with 3K 3.3%−0.8 pp better than 17%
MVPs per match 2.2−0.1 better than 36%
4Ks and aces 10x 4K, 0 aces in 27 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 42%+7 pp better than 91%
Utility damage per round 2.0−2.1 better than 4%
Enemies flashed per round 0.25−0.05 better than 38%
Rounds with a death 72%+1 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +5 pp, Win rate +5 pp
= Stayed the same
K/R at 0.70, ADR at 78.3, ELO at 2,866
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.68
AprMayJunJulAugSepOct

Best month: July 2026 with 0.99. Last 3 months unchanged at 0.70.

Patterns

From the last 82 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −52 ELO
28 matches · 54% wins
On Mirage −19 ELO
41 matches · 66% wins

Trlgun loses the most ELO in match 1 of the day: −52 ELO, 54% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.29 · Inferno
  2. Most kills in a match: 48 · Ancient
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
66% better than 92%
0.71 better than 35%
77.3 better than 31%
0.71-
49% of 67 duels better than 35%
29% of 7 situations better than 22%
Ancient13
69% -
0.70 -
75.6 -
0.97-
47% of 19 duels -
33% of 3 situations -
Dust 29
67% -
0.80 -
87.9 -
0.81-
50% of 30 duels -
0% of 4 situations -
Overpass7
43% -
0.73 -
82.2 -
-
-
-
Inferno6
33% -
0.69 -
85.2 -
1.08-
75% of 8 duels -
-
Cache3
67% -
0.63 -
71.2 -
-
14% of 7 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Trlgun plays

Across 82 matches Trlgun averages K/R 0.72 and ADR 79.2; the rating across the 15 rated matches is 0.88. Biggest strength: Utility with impact at 42%. That is better than 91% of players on level 10. Most room to improve: Clutch 1v1 won at 20%. That is better than only 1% of players on level 10. On average 15.7 kills per match, 48% of them headshots. The strongest map is Ancient with a 69% win rate in 13 matches. In 4 of 15 matches the rating was 1.10 or higher (27%), in 8 it was below 0.90. In 27 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: September 2026 at 0.97. Trlgun loses the most ELO in match 1 of the day (−52 ELO, win rate 54%). Improved over the last three months: Headshots +5 pp, Win rate +5 pp. Unchanged in recent months: K/R at 0.70, ADR at 78.3, ELO at 2,866. Last 30 days: 4 matches, win rate 25%, ELO balance ±0.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.