Tr31zer

Spain
160 matches tracked
Last updated:

How does Tr31zer play?

Rating 0.88 K/R 0.68 ADR 78.5 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 160 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 7% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 38%
Player type
Goes in first and opens the round
More first kills per match than the level 5 average. Higher headshot rate than the level 5 average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (157 matches).

Level 5

Compared with 708 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 89%
Opening duels won 52%+2 pp · Ø 50% better than 75%

Clutch

Weakness
Last one alive

10% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 24%
Clutch 1v2 won 10%−11 pp · Ø 21% better than 3%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

68% headshots and so well above the average (44%).

Headshot rate 68%+24 pp · Ø 44% better than 99%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 0.85−0.13 · Ø 0.98 better than 11%
Pistol kills per match 2.4
Knife kills 2 in 160 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 11.4%−1.4 pp · Ø 12.8% better than 17%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 47%
MVPs per match 1.8−0.4 · Ø 2.2 better than 16%
4Ks and aces 22x 4K, 3 aces in 157 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.03 enemies flashed per round and so well below the average (0.24).

Utility hit rate 16%−19 pp · Ø 35% better than 1%
Utility damage per round 1.8−2.1 · Ø 3.9 better than 7%
Enemies flashed per round 0.03−0.21 · Ø 0.24 better than 1%
Deaths per round 80%+7 pp · Ø 73% better than 3%

Progress

One value per month, dashed line is the level 5 average
Whether Tr31zer is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 160 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Patterns

From the last 160 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −26 ELO
46 matches · 54% win rate
On Mirage −2 ELO
40 matches · 50% win rate
On Wednesdays ±0 ELO, win rate 33%

Tr31zer loses the most ELO on Dust 2: −26 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Ancient
  2. Longest win streak: 5 wins in a row · Mirage
  3. Highest rating in a match: 2.12 · Dust 2

Maps in detail

from the last 160 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
54% better than 65%
0.70 right on the average
80.5 better than 64%
0.93 better than 32%
54% of 214 duels better than 75%
29% of 17 situations better than 25%
Mirage40
50% right on the average
0.65 better than 20%
76.3 better than 37%
0.85 better than 10%
48% of 258 duels better than 38%
33% of 12 situations better than 37%
Ancient20
40% better than 20%
0.70 right on the average
80.0 better than 56%
0.90 better than 25%
52% of 114 duels better than 67%
36% of 14 situations better than 47%
Anubis18
61% better than 84%
0.64 better than 18%
77.3 better than 44%
0.82 better than 6%
48% of 105 duels better than 41%
50% of 8 situations better than 83%
Inferno16
44% better than 28%
0.67 better than 42%
73.9 better than 30%
0.86 better than 16%
50% of 78 duels better than 52%
17% of 6 situations better than 12%
Cache10
50% -
0.71 -
82.6 -
0.89-
53% of 49 duels -
0% of 2 situations -
Nuke7
57% -
0.76 -
84.1 -
0.98-
58% of 64 duels -
40% of 5 situations -
Vertigo3
0% -
0.63 -
73.3 -
0.72-
61% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Tr31zer plays

Across 160 matches Tr31zer averages K/R 0.68, ADR 78.5 and a rating of 0.88. Biggest strength: Headshot rate at 68%, better than 99% of level 5 players. Most room to improve: Utility hit rate at 16%, better than only 1% of level 5 players. Averages 14.9 kills per match with 68% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 38 of 160 matches the rating was 1.10 or higher (24%), in 89 it was below 0.90. In 157 matches with detailed stats: 22 4Ks and 3 aces. Tr31zer loses the most ELO on Dust 2 (−26 ELO, win rate 54%). Things go best in match 2 of the day (−24 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate, −24 ELO. Last 30 days: 2 matches, win rate 50%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.