Tr1cky999

Denmark
On FACEIT since 2017 243 matches tracked 41 matches in 30 days
ELO ▲ 232
3,409
30-day peak: 3,469
Rank EU ▲ 1,103 places
#2,005
Denmark #68 in Denmark
30 days · prev. #3,108 · best #1,659
Last updated:
Next update possible in 1h 27m

How does Tr1cky999 play?

Rating 1.08 K/R 0.74 ADR 77.5 from 243 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 243 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (201 matches).

3,000-3,499 ELO

Compared with 7,703 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Strength
Last one alive

49% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 92%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.05).

Headshot rate 54%+1 pp · Ø 53% better than 57%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.15+0.10 · Ø 1.05 better than 72%
Pistol kills per match 2.5
Knife kills 9 in 243 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.8%+0.2 pp · Ø 13.6% better than 50%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 42%
MVPs per match 2.2−0.2 · Ø 2.4 better than 26%
4Ks and aces 21x 4K, 0 aces in 201 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 44%
Utility damage per round 3.7−0.2 · Ø 3.9 better than 45%
Enemies flashed per round 0.36+0.04 · Ø 0.32 better than 64%
Deaths per round 64%−7 pp · Ø 71% better than 97%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +5 pp, ELO +301
= Stayed the same
K/R at 0.74, Rating at 1.08, ADR at 78.0, Headshots at 54%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: October 2026 with 0.75. Last 3 months: 0.74 (at the start 0.73). Just below the average (0.75).

Patterns

From the last 243 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −200 ELO
42 matches · 48% win rate
In match 4 of the day −115 ELO
32 matches · 47% win rate
On Mondays −30 ELO, win rate 42%

Tr1cky999 loses the most ELO in match 3 of the day: −200 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Highest rating in a match: 2.25 · Cache
  3. Most kills in a match: 34 · Cache
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 243 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
55% right on the average
0.73 better than 36%
75.3 better than 18%
1.05 better than 45%
56% of 226 duels better than 71%
44% of 50 situations better than 67%
Dust 248
58% better than 62%
0.69 better than 20%
74.3 better than 15%
1.03 better than 36%
48% of 161 duels better than 26%
63% of 35 situations better than 95%
Ancient32
53% better than 43%
0.74 better than 41%
77.2 better than 24%
1.07 better than 55%
51% of 120 duels better than 42%
43% of 23 situations better than 63%
Cache32
63% better than 62%
0.83 better than 70%
83.2 better than 43%
1.23 better than 82%
51% of 124 duels better than 33%
60% of 20 situations better than 90%
Nuke25
40% better than 9%
0.75 better than 43%
81.2 better than 43%
1.04 better than 38%
49% of 100 duels better than 28%
47% of 17 situations better than 71%
Anubis18
50% better than 33%
0.75 right on the average
80.2 better than 42%
1.10 better than 63%
46% of 41 duels better than 18%
60% of 15 situations better than 92%
Inferno12
75% -
0.68 -
76.1 -
1.04-
59% of 39 duels -
31% of 13 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Tr1cky999 plays

Across 243 matches Tr1cky999 averages K/R 0.74, ADR 77.5 and a rating of 1.08. Biggest strength: Deaths per round at just 64% (lower is better), better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 15.8 kills per match with 54% headshots. The strongest map is Inferno with a 75% win rate in 12 matches. In 114 of 243 matches the rating was 1.10 or higher (47%), in 76 it was below 0.90. In 201 matches with detailed stats: 21 4Ks and 0 aces. Best month by rating: September 2026 at 1.09. Tr1cky999 loses the most ELO in match 3 of the day (−200 ELO, win rate 48%). Things go best in match 1 of the day (+409 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, +409 ELO. Improved over the last three months: Win rate +5 pp, ELO +301. Unchanged in recent months: K/R at 0.74, Rating at 1.08, ADR at 78.0, Headshots at 54%. Last 30 days: 41 matches, win rate 71%, net ELO +231.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.