Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

Toniuu

Spain
On FACEIT since 2015 178 matches tracked
Last updated:

How does Toniuu play?

Rating 1.12 K/R 0.81 ADR 87.0 from 178 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 178 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

2,500-2,749 ELO

Compared with 2,699 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 55%+3 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (52%).

Headshot rate 60%+8 pp · Ø 52% better than 94%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 1.11+0.07 · Ø 1.04 better than 68%
Pistol kills per match 3.1

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.2%).

2K rounds 15.4%+1.9 pp · Ø 13.5% better than 85%
3K rounds 5.4%+1.2 pp · Ø 4.2% better than 87%
MVPs per match 2.6+0.2 · Ø 2.4 better than 72%
4Ks and aces 25x 4K, 4 aces in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 90%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 53%
Enemies flashed per round 0.33+0.03 · Ø 0.30 better than 61%
Deaths per round 72%+1 pp · Ø 71% better than 37%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Toniuu is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 19 matches from the last 3 months and 159 before.

Kills per round (K/R)

0.80
JulAugSepOctNov

Best month: August 2026 with 0.83.

Patterns

From the last 178 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −115 ELO
36 matches · 47% win rate
On Dust 2 −25 ELO
25 matches · 52% win rate
On Mondays −95 ELO, win rate 40%

Toniuu loses the most ELO on Inferno: −115 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Ancient
  2. Recorded match no. 100 · Ancient
  3. Most kills in a match: 39 · Anubis
  4. Longest win streak: 10 wins in a row · Inferno

Maps in detail

from the last 178 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis59
59% better than 67%
0.84 better than 87%
89.7 better than 85%
1.18 better than 86%
52% of 312 duels right on the average
39% of 23 situations better than 52%
Inferno36
47% better than 21%
0.76 better than 44%
85.8 better than 59%
1.06 better than 36%
54% of 159 duels right on the average
60% of 10 situations better than 92%
Ancient33
70% better than 93%
0.85 better than 85%
89.2 better than 80%
1.17 better than 83%
55% of 186 duels better than 67%
36% of 25 situations better than 44%
Dust 225
52% right on the average
0.77 better than 60%
82.8 better than 58%
1.05 right on the average
49% of 133 duels better than 35%
53% of 15 situations better than 86%
Cache13
54% -
0.81 -
91.0 -
1.09-
66% of 62 duels -
60% of 5 situations -
Nuke11
36% -
0.72 -
77.6 -
1.01-
56% of 50 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Toniuu plays

Across 178 matches Toniuu averages K/R 0.81, ADR 87.0 and a rating of 1.12. Biggest strength: Clutch 1v1 won at 50%, better than 95% of level 10 · 2,500-2,749 ELO players. Averages 17.8 kills per match with 60% headshots. The strongest map is Ancient with a 70% win rate in 33 matches. In 83 of 178 matches the rating was 1.10 or higher (47%), in 49 it was below 0.90. In 102 matches with detailed stats: 25 4Ks and 4 aces. Best month by rating: August 2026 at 1.14. Toniuu loses the most ELO on Inferno (−115 ELO, win rate 47%). Things go best on Ancient (+50 ELO, win rate 70%). Match no. 3 of the day goes best: 62% win rate, −43 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.