TomiZin

Argentina
On FACEIT since 2017 187 matches tracked 187 matches in 30 days
ELO ▼ 48
2,286
30-day peak: 2,522
Rank SA ▲ 1,210 places
#2,626
Argentina #507 in Argentina
30 days · prev. #3,836 · best #1,393
Last updated:

How does TomiZin play?

Rating 0.98 K/R 0.69 ADR 77.8 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 187 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 24%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,435 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 37%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 1.00−0.03 · Ø 1.03 better than 35%
Pistol kills per match 2.4
Knife kills 2 in 187 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 15%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 22%
MVPs per match 2.0−0.3 · Ø 2.3 better than 14%
4Ks and aces 21x 4K, 2 aces in 187 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 67%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 65%
Deaths per round 69%−3 pp · Ø 72% better than 77%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether TomiZin is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 187 matches, all from the last 3 months.

Kills per round (K/R)

0.67
OctNov

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −101 ELO
22 matches · 36% win rate
On Mirage −62 ELO
91 matches · 45% win rate
On Mondays −99 ELO, win rate 36%

TomiZin loses the most ELO in match 2 of the day: −101 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.09 · Cache
  2. Most kills in a match: 32 · Mirage
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage91
45% better than 23%
0.70 better than 29%
79.2 better than 41%
0.99 better than 35%
50% of 298 duels better than 41%
52% of 60 situations better than 85%
Dust 253
60% better than 78%
0.70 better than 29%
78.6 better than 36%
1.00 better than 35%
50% of 181 duels better than 42%
36% of 44 situations better than 44%
Ancient9
56% -
0.56 -
68.4 -
0.80-
52% of 27 duels -
25% of 4 situations -
Cache9
33% -
0.70 -
81.0 -
0.97-
56% of 32 duels -
29% of 7 situations -
Nuke9
44% -
0.65 -
72.6 -
0.91-
50% of 26 duels -
40% of 5 situations -
Anubis8
38% -
0.54 -
69.1 -
0.75-
48% of 21 duels -
40% of 5 situations -
Inferno8
63% -
0.77 -
78.1 -
1.19-
48% of 27 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TomiZin plays

Across 187 matches TomiZin averages K/R 0.69, ADR 77.8 and a rating of 0.98. Biggest strength: Clutch 1v1 won at 44%, better than 79% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 15.0 kills per match with 48% headshots. The strongest map is Dust 2 with a 60% win rate in 53 matches. In 62 of 187 matches the rating was 1.10 or higher (33%), in 84 it was below 0.90. In 187 matches with detailed stats: 21 4Ks and 2 aces. TomiZin loses the most ELO in match 2 of the day (−101 ELO, win rate 36%). Things go best on Dust 2 (+204 ELO, win rate 60%). Match no. 1 of the day goes best: 64% win rate, +45 ELO. Last 30 days: 187 matches, win rate 50%, net ELO +161.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.