TohaJoey

Ukraine
111 matches tracked 37 matches in 30 days
Last updated:

How does TohaJoey play?

Rating 0.99 (from 57 matches) K/R 0.68 ADR 74.9 from 111 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 61%
Rating spread from 57 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 11% good 1.10 to 1.29 25% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average.
AWPer
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1.0 pp better than 63%
Opening duels won 53%+3 pp better than 71%

Clutch

Average
Last one alive
Clutch 1v1 won 46%+8 pp better than 86%
Clutch 1v2 won 20%−1 pp better than 43%
Clutch kills per match 1.3−0.4 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 36%−11 pp better than 4%
AWP share of kills 32%+22 pp better than 97%
K/D 0.94−0.05 better than 25%
Pistol kills per match 1.6

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.0%−1.0 pp better than 20%
Rounds with 3K 3.0%−0.9 pp better than 13%
MVPs per match 1.8−0.4 better than 8%
4Ks and aces 18x 4K, 1 ace in 88 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 46%+11 pp better than 97%
Utility damage per round 5.5+1.3 better than 81%
Enemies flashed per round 0.04−0.24 better than 1%
Rounds with a death 72%−1.0 pp better than 57%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
K/R +0.08, ADR +6.9, Win rate +5 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.69
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.73. Last 3 months: 0.70 (at the start 0.62).

Patterns

From the last 111 matches, each row based on 20+ matches.

Where does the ELO go?

In match 2 of the day −140 ELO
32 matches · 47% wins
On Ancient −66 ELO
28 matches · 54% wins
On Nuke −55 ELO
22 matches · 55% wins

TohaJoey loses the most ELO in match 2 of the day: −140 ELO, 47% wins

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Highest rating in a match: 2.01 · Anubis
  3. Most kills in a match: 36 · Nuke

Maps in detail

from the last 111 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis33
55% better than 60%
0.68 better than 25%
75.9 better than 26%
0.98–
54% of 161 duels better than 68%
43% of 14 situations better than 62%
Ancient28
54% better than 68%
0.70 better than 37%
76.0 better than 29%
1.10–
46% of 113 duels better than 25%
39% of 18 situations better than 53%
Nuke22
55% better than 52%
0.72 better than 36%
73.7 better than 15%
1.05–
49% of 111 duels better than 36%
42% of 12 situations better than 58%
Inferno18
50% better than 45%
0.61 better than 8%
72.8 better than 16%
0.79–
61% of 70 duels better than 93%
45% of 11 situations better than 73%
Cache6
33% –
0.61 –
71.2 –
0.88–
36% of 22 duels –
100% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How TohaJoey plays

Across 111 matches TohaJoey averages K/R 0.68 and ADR 74.9; the rating across the 57 rated matches is 0.99. Biggest strength: Utility with impact at 46%. That is better than 97% of players on level 8. Most room to improve: Headshot rate at 36%. That is better than only 4% of players on level 8. On average 14.9 kills per match, 36% of them headshots. The strongest map is Anubis with a 55% win rate in 33 matches. In 22 of 57 matches the rating was 1.10 or higher (39%), in 22 it was below 0.90. In 88 matches with detailed stats: 18 4Ks and 1 aces. Best month by rating: September 2026 at 1.01. TohaJoey loses the most ELO in match 2 of the day (−140 ELO, win rate 47%). Things go best on Anubis (+27 ELO, win rate 55%). Improved over the last three months: K/R +0.08, ADR +6.9, Win rate +5 pp. Got weaker: Headshots −3 pp. Last 30 days: 37 matches, win rate 46%, ELO balance −163.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.