Timmyy25

Czech Republic
On FACEIT since 2015 120 matches tracked 49 matches in 30 days
ELO ▲ 223
2,013
30-day peak: 2,059
Rank EU
#245,413
Czech Republic #2,025 in Czech Republic
Last updated:

How does Timmyy25 play?

Rating 1.15 K/R 0.82 ADR 94.4 from 120 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 120 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 27% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

37% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 37%+15 pp · Ø 22% better than 99%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 30%+18 pp · Ø 12% better than 96%
K/D 1.14+0.11 · Ø 1.03 better than 80%
Pistol kills per match 4.1
Knife kills 2 in 120 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 84%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 89%
MVPs per match 2.9+0.6 · Ø 2.3 better than 92%
4Ks and aces 29x 4K, 8 aces in 120 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 61%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Timmyy25 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 110 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.81
AugSepOctNov

Best month: September 2026 with 0.89.

Patterns

From the last 120 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +14 ELO
20 matches · 50% win rate
Between 6:00 and 12:00 +34 ELO, win rate 51%
On Mondays −11 ELO, win rate 46%

Timmyy25 loses the most ELO in match 3 of the day: +14 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Reached level 10 · Anubis
  3. Most kills in a match: 53 · Nuke
  4. Longest win streak: 8 wins in a row · Dust 2
  5. Highest rating in a match: 2.79 · Nuke

Maps in detail

from the last 120 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
64% better than 90%
0.84 better than 87%
98.1 better than 97%
1.16 better than 83%
59% of 290 duels better than 87%
60% of 20 situations better than 94%
Mirage23
65% better than 90%
0.85 better than 89%
95.5 better than 94%
1.20 better than 91%
57% of 169 duels better than 81%
36% of 11 situations better than 43%
Anubis17
47% better than 35%
0.71 better than 34%
86.1 better than 76%
0.98 better than 30%
42% of 98 duels better than 9%
20% of 5 situations better than 12%
Cache16
38% -
0.81 -
93.6 -
1.13-
52% of 120 duels -
36% of 14 situations -
Nuke12
50% -
0.87 -
95.7 -
1.21-
58% of 69 duels -
0% of 1 situations -
Inferno6
67% -
0.79 -
84.3 -
1.18-
39% of 28 duels -
100% of 1 situations -
Ancient4
50% -
0.92 -
92.0 -
1.30-
63% of 24 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Timmyy25 plays

Across 120 matches Timmyy25 averages K/R 0.82, ADR 94.4 and a rating of 1.15. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 18.1 kills per match with 45% headshots. The strongest map is Mirage with a 65% win rate in 23 matches. In 61 of 120 matches the rating was 1.10 or higher (51%), in 33 it was below 0.90. In 120 matches with detailed stats: 29 4Ks and 8 aces. Best month by rating: September 2026 at 1.25. Timmyy25 loses the most ELO in match 3 of the day (+14 ELO, win rate 50%). Things go best on Mirage (+27 ELO, win rate 65%). Match no. 2 of the day goes best: 63% win rate, +27 ELO. Last 30 days: 49 matches, win rate 55%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.