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Thompsen

Germany
131 matches tracked 14 matches in 30 days
ELO ▲ 38
2,351
30-day peak: 2,380
Rank EU
#92,220
Germany #2,429 in Germany
Last updated:

How does Thompsen play?

Rating 1.08 K/R 0.78 ADR 85.0 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 131 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 24% normal 0.90 to 1.09 32% weak 0.75 to 0.89 10% very weak below 0.75 12%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (53 matches).

2,250-2,499 ELO

Compared with 2,523 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 45%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 35%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.04).

Headshot rate 47%−4 pp · Ø 51% better than 33%
AWP share of kills 5%−7 pp · Ø 12% better than 30%
K/D 1.10+0.06 · Ø 1.04 better than 69%
Pistol kills per match 3.6

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.2%).

2K rounds 15.0%+1.5 pp · Ø 13.5% better than 82%
3K rounds 3.1%−1.1 pp · Ø 4.2% better than 11%
MVPs per match 2.6+0.2 · Ø 2.4 better than 78%
4Ks and aces 12x 4K, 1 ace in 53 matches

Utility and deaths

Average
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 46%+11 pp · Ø 35% better than 98%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 71%
Deaths per round 71%−1 pp · Ø 72% better than 52%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +3 pp
= Stayed the same
K/R at 0.77, Rating at 1.07, ADR at 86.1, ELO at 2,351
▼ Got worse
Headshots −7 pp

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: August 2026 with 0.80. Last 3 months: 0.77 (at the start 0.78). Slightly above the average (0.74).

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −104 ELO
60 matches · 43% win rate
Between 18:00 and 24:00 −127 ELO, win rate 42%
On Tuesdays −18 ELO, win rate 38%

Thompsen loses the most ELO on Dust 2: −104 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Nuke
  2. Recorded match no. 100 · Inferno
  3. Most kills in a match: 32 · Nuke
  4. Highest rating in a match: 2.11 · Nuke

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 260
43% better than 19%
0.79 better than 74%
87.6 better than 81%
1.09 better than 68%
53% of 298 duels better than 60%
44% of 43 situations better than 68%
Inferno42
57% better than 53%
0.76 better than 53%
82.7 better than 46%
1.07 better than 52%
56% of 176 duels better than 62%
39% of 36 situations right on the average
Nuke21
43% better than 10%
0.78 better than 67%
81.2 better than 56%
1.08 better than 63%
51% of 73 duels better than 42%
21% of 14 situations better than 10%
Cache4
0% -
0.87 -
86.2 -
1.29-
57% of 21 duels -
75% of 4 situations -
Overpass3
67% -
0.80 -
91.7 -
1.08-
82% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Thompsen plays

Across 131 matches Thompsen averages K/R 0.78, ADR 85.0 and a rating of 1.08. Biggest strength: Utility hit rate at 46%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.1%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 47% headshots. The strongest map is Inferno with a 57% win rate in 42 matches. In 60 of 131 matches the rating was 1.10 or higher (46%), in 29 it was below 0.90. In 53 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: July 2026 at 1.12. Thompsen loses the most ELO on Dust 2 (−104 ELO, win rate 43%). Things go best on Inferno (+78 ELO, win rate 57%). Improved over the last three months: Win rate +3 pp. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.07, ADR at 86.1, ELO at 2,351. Last 30 days: 14 matches, win rate 57%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.