TheShaper

Ukraine
179 matches tracked 16 matches in 30 days
Last updated:

How does TheShaper play?

Rating 1.03 K/R 0.72 ADR 78.1 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 179 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 23% normal 0.90 to 1.09 28% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

2,250-2,499 ELO

Compared with 2,316 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 30%
Opening duels won 54%+3 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 59%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 45%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so just above the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 5%−7 pp · Ø 12% better than 30%
K/D 1.06+0.03 · Ø 1.03 better than 57%
Pistol kills per match 2.4
Knife kills 1 in 179 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 13.3%−0.2 pp · Ø 13.5% better than 42%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 15%
MVPs per match 2.2−0.1 · Ø 2.3 better than 33%
4Ks and aces 16x 4K, 1 ace in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.3−0.9 · Ø 4.2 better than 27%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 13%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +6 pp, Win rate +6 pp, ELO +273
= Stayed the same
K/R at 0.74, Rating at 1.00, ADR at 79.2
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: September 2026 with 0.76. Last 3 months: 0.74 (at the start 0.72). Right on the average (0.74).

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −19 ELO
74 matches · 57% win rate
In match 3 of the day ±0 ELO
33 matches · 42% win rate
On Fridays ±0 ELO, win rate 45%

TheShaper loses the most ELO on Dust 2: −19 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Inferno
  2. Highest rating in a match: 1.81 · Inferno
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 274
57% better than 68%
0.71 better than 33%
78.1 better than 34%
1.03 better than 44%
53% of 225 duels better than 59%
53% of 36 situations better than 86%
Anubis49
49% better than 41%
0.73 better than 41%
79.0 better than 36%
1.02 better than 41%
57% of 164 duels better than 78%
42% of 38 situations better than 62%
Cache17
53% -
0.68 -
72.4 -
1.00-
47% of 43 duels -
47% of 19 situations -
Inferno17
53% better than 43%
0.73 better than 38%
77.5 better than 23%
1.06 right on the average
58% of 81 duels better than 74%
50% of 10 situations better than 74%
Nuke17
59% better than 57%
0.76 better than 55%
81.7 better than 56%
1.03 better than 44%
64% of 69 duels better than 94%
50% of 4 situations better than 79%
Ancient5
20% -
0.75 -
79.6 -
1.04-
48% of 23 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TheShaper plays

Across 179 matches TheShaper averages K/R 0.72, ADR 78.1 and a rating of 1.03. Biggest strength: Deaths per round at just 68% (lower is better), better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.3%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 50% headshots. The strongest map is Nuke with a 59% win rate in 17 matches. In 70 of 179 matches the rating was 1.10 or higher (39%), in 59 it was below 0.90. In 104 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: July 2026 at 1.05. TheShaper loses the most ELO on Dust 2 (−19 ELO, win rate 57%). Things go best in match 1 of the day (+84 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate, +84 ELO. Improved over the last three months: Headshots +6 pp, Win rate +6 pp, ELO +273. Unchanged in recent months: K/R at 0.74, Rating at 1.00, ADR at 79.2. Last 30 days: 16 matches, win rate 50%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.