TheCuriousC

Lithuania
On FACEIT since 2016 84 matches tracked 51 matches in 30 days
ELO ▲ 120
2,141
30-day peak: 2,141
Rank EU
#170,767
Lithuania #1,363 in Lithuania
Last updated:

How does TheCuriousC play?

Rating 1.10 K/R 0.79 ADR 86.3 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 84 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 27% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

34% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 9%
Clutch 1v2 won 34%+13 pp · Ø 21% better than 98%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 31%
AWP share of kills 8%−3 pp · Ø 11% better than 44%
K/D 1.09+0.06 · Ø 1.03 better than 72%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 75%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 78%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 19x 4K, 1 ace in 63 matches

Utility and deaths

Average
Nades, flashes and deaths

6.8 utility damage per round and so well above the average (4.3).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 6.8+2.5 · Ø 4.3 better than 95%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 23%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.09, ADR +6.4
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp, Win rate −11 pp, ELO −81

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: June 2026 with 0.96. Last 3 months: 0.80 (at the start 0.76). Clearly above the average (0.74).

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −49 ELO
23 matches · 43% win rate
In match 1 of the day −30 ELO
26 matches · 35% win rate

TheCuriousC loses the most ELO on Dust 2: −49 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Inferno
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Highest rating in a match: 1.94 · Dust 2

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
43% better than 21%
0.84 better than 88%
93.1 better than 92%
1.19 better than 89%
57% of 114 duels better than 81%
30% of 20 situations better than 28%
Anubis19
42% better than 18%
0.67 better than 16%
75.9 better than 22%
0.94 better than 18%
34% of 83 duels better than 1%
44% of 9 situations better than 67%
Nuke13
46% -
0.79 -
84.4 -
1.08-
51% of 55 duels -
20% of 5 situations -
Inferno10
70% -
0.81 -
85.1 -
1.16-
54% of 41 duels -
33% of 3 situations -
Ancient9
67% -
0.81 -
90.7 -
1.10-
48% of 31 duels -
75% of 4 situations -
Mirage8
50% -
0.85 -
88.2 -
1.22-
36% of 33 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TheCuriousC plays

Across 84 matches TheCuriousC averages K/R 0.79, ADR 86.3 and a rating of 1.10. Biggest strength: Utility damage per round at 6.8, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 29%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 46% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 40 of 84 matches the rating was 1.10 or higher (48%), in 25 it was below 0.90. In 63 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: June 2026 at 1.34. TheCuriousC loses the most ELO on Dust 2 (−49 ELO, win rate 43%). Things go best in match 2 of the day (±0 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate. Improved over the last three months: K/R +0.04, Rating +0.09, ADR +6.4. Got weaker: Headshots −3 pp, Win rate −11 pp, ELO −81. Last 30 days: 51 matches, win rate 51%, net ELO −48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.