Terminator
How does Terminator play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (333 matches).
Compared with 2,617 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so clearly below the average (52%).
Clutch
Weakness1.1 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average58% headshots and so well above the average (51%).
Impact
Average2.2 MVPs per match and so clearly below the average (2.4).
Utility and deaths
Average47% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.74. Last 3 months: 0.71 (at the start 0.74). Slightly below the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.04. Last 3 months: 0.97 (at the start 1.04). Clearly below the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 82.2. Last 3 months: 80.2 (at the start 80.7). Just below the average (81.1).
Share of headshot kills
Best month: November 2026 with 66%. Last 3 months: 59% (at the start 58%). Well above the average (51%).
Matches won (win rate)
Best month: August 2026 with 55%. Last 3 months: 50% (at the start 54%). Just below the average (51%).
Best month: July 2026 with 2,956. Last 3 months: 2,662 (at the start 2,723).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: November 2026 with 60%.
Patterns
From the last 352 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Terminator loses the most ELO on Dust 2: −166 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.06 · Nuke
- Most kills in a match: 36 · Nuke
- Recorded match no. 250 · Mirage
- Longest win streak: 7 wins in a row · Anubis
Maps in detail
from the last 352 matchesCompared with players on the same level who have at least 15 matches on the map.
How Terminator plays
Across 352 matches Terminator averages K/R 0.73, ADR 80.5 and a rating of 1.01. Biggest strength: Utility hit rate at 47%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 74%, better than only 17% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 58% headshots. The strongest map is Nuke with a 60% win rate in 25 matches. In 129 of 352 matches the rating was 1.10 or higher (37%), in 138 it was below 0.90. In 333 matches with detailed stats: 65 4Ks and 11 aces. Best month by rating: August 2026 at 1.04. Terminator loses the most ELO on Dust 2 (−166 ELO, win rate 44%). Things go best on Nuke (+126 ELO, win rate 60%). Got weaker: Rating −0.07, Win rate −4 pp, ELO −61. Unchanged in recent months: K/R at 0.71, ADR at 80.2, Headshots at 59%. Last 30 days: 87 matches, win rate 52%, net ELO −231.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.