Tenskiy4

South Korea
On FACEIT since 2022 163 matches tracked 103 matches in 30 days
ELO ▼ 50
2,002
30-day peak: 2,052
Rank SEA ▼ 3,417 places
#7,199
South Korea #347 in South Korea
30 days · prev. #3,782 · best #3,782
Last updated:

How does Tenskiy4 play?

Rating 1.07 K/R 0.77 ADR 85.0 from 163 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 163 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 31% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 69%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 1.07+0.04 · Ø 1.03 better than 66%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 53%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 65%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 40x 4K, 2 aces in 163 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.29).

Utility hit rate 29%−7 pp · Ø 36% better than 12%
Utility damage per round 4.4+0.1 · Ø 4.3 better than 60%
Enemies flashed per round 0.13−0.16 · Ø 0.29 better than 12%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Tenskiy4 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 163 matches, all from the last 3 months.

Kills per round (K/R)

0.78
SepOctNov

Best month: September 2026 with 0.89.

Patterns

From the last 163 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
44 matches · 55% win rate
Between 12:00 and 18:00 −2 ELO, win rate 45%
On Fridays −23 ELO, win rate 36%

Tenskiy4 loses the most ELO on Dust 2: −50 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Longest win streak: 9 wins in a row · Mirage
  3. Reached level 10 · Ancient
  4. Highest rating in a match: 2.35 · Dust 2
  5. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 163 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
55% better than 65%
0.78 better than 70%
85.9 better than 75%
1.06 better than 62%
51% of 228 duels right on the average
35% of 34 situations better than 41%
Dust 244
55% better than 63%
0.78 better than 71%
86.7 better than 78%
1.09 better than 68%
52% of 149 duels better than 58%
35% of 20 situations better than 45%
Anubis23
57% better than 71%
0.73 better than 46%
78.6 better than 38%
0.99 better than 36%
50% of 109 duels better than 44%
33% of 9 situations better than 38%
Ancient20
60% better than 76%
0.74 right on the average
82.4 better than 57%
1.03 better than 53%
57% of 96 duels better than 79%
47% of 17 situations better than 72%
Inferno11
36% -
0.85 -
89.4 -
1.20-
60% of 48 duels -
50% of 6 situations -
Cache7
57% -
0.85 -
90.7 -
1.20-
53% of 19 duels -
29% of 7 situations -
Nuke4
50% -
0.78 -
87.5 -
1.05-
45% of 20 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Tenskiy4 plays

Across 163 matches Tenskiy4 averages K/R 0.77, ADR 85.0 and a rating of 1.07. Most room to improve: Utility hit rate at 29%, better than only 12% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 52% headshots. The strongest map is Ancient with a 60% win rate in 20 matches. In 63 of 163 matches the rating was 1.10 or higher (39%), in 49 it was below 0.90. In 163 matches with detailed stats: 40 4Ks and 2 aces. Best month by rating: September 2026 at 1.25. Tenskiy4 loses the most ELO on Dust 2 (−50 ELO, win rate 55%). Things go best on Ancient (+53 ELO, win rate 60%). Match no. 3 of the day goes best: 71% win rate, +25 ELO. Last 30 days: 103 matches, win rate 50%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.