THE_BEST
How does THE_BEST play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (229 matches).
Compared with 7,458 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average40% of 1v1s won and so right on the average (40%).
Weapons and aim
Average0.93 K/D and so clearly below the average (1.05).
Impact
WeaknessExactly 3 kills in 3.1% of rounds and so well below the average (4.2%).
Utility and deaths
Average29% of nades dealing damage or blinding and so clearly below the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: October 2026 with 0.70. Last 3 months: 0.68 (at the start 0.63). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 0.99.
Damage per round (ADR)
Best month: October 2026 with 79.3. Last 3 months: 75.2 (at the start 69.3). Clearly below the average (80.6).
Share of headshot kills
Best month: August 2026 with 61%. Last 3 months: 60% (at the start 56%). Well above the average (53%).
Matches won (win rate)
Best month: June 2026 with 63%. Last 3 months: 52% (at the start 61%). Right on the average (52%).
Best month: September 2026 with 3,482. Last 3 months: 3,359 (at the start 3,226).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 300 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
THE_BEST loses the most ELO on Nuke: −122 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Mirage
- Recorded match no. 250 · Dust 2
- Longest win streak: 8 wins in a row · Ancient
- Highest rating in a match: 2.07 · Nuke
Maps in detail
from the last 300 matchesCompared with players on the same level who have at least 15 matches on the map.
How THE_BEST plays
Across 300 matches THE_BEST averages K/R 0.66 and ADR 73.1; the rating across the 257 rated matches is 0.94. Biggest strength: Headshot rate at 59%, better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: Damage per round (ADR) at 73.1, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 14.7 kills per match with 59% headshots. The strongest map is Cache with a 71% win rate in 14 matches. In 82 of 264 matches the rating was 1.10 or higher (31%), in 137 it was below 0.90. In 229 matches with detailed stats: 30 4Ks and 6 aces. Best month by rating: October 2026 at 0.99. THE_BEST loses the most ELO on Nuke (−122 ELO, win rate 49%). Things go best in match 1 of the day (+182 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +182 ELO. Improved over the last three months: K/R +0.05, ADR +5.9, Headshots +4 pp, ELO +133. Got weaker: Win rate −9 pp. Last 30 days: 4 matches, win rate 75%, net ELO +3.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.