THEDIRTYNICK

Sweden
On FACEIT since 2022 167 matches tracked 65 matches in 30 days
ELO ▲ 62
2,562
30-day peak: 2,726
Rank EU
#45,024
Sweden #1,302 in Sweden
Last updated:

How does THEDIRTYNICK play?

Rating 1.20 K/R 0.86 ADR 88.4 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 167 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 35% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 9% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

2,500-2,749 ELO

Compared with 2,625 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 59%+7 pp · Ø 52% better than 92%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 32%−8 pp · Ø 40% better than 15%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.05).

Headshot rate 44%−7 pp · Ø 51% better than 14%
AWP share of kills 41%+29 pp · Ø 12% better than 99%
K/D 1.20+0.15 · Ø 1.05 better than 87%
Pistol kills per match 4.4
Knife kills 2 in 167 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (4.2%).

2K rounds 16.1%+2.6 pp · Ø 13.5% better than 92%
3K rounds 5.9%+1.7 pp · Ø 4.2% better than 93%
MVPs per match 2.7+0.3 · Ø 2.4 better than 80%
4Ks and aces 38x 4K, 9 aces in 156 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 97%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 44%
Enemies flashed per round 0.20−0.10 · Ø 0.30 better than 23%
Deaths per round 72%+1 pp · Ø 71% better than 37%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Rating +0.09, Headshots +6 pp, Win rate +14 pp, ELO +246
= Stayed the same
ADR at 89.3
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.86
JunJulAugSepOctNov

Best month: September 2026 with 0.88. Last 3 months: 0.87 (at the start 0.82). Well above the average (0.75).

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −71 ELO
33 matches · 55% win rate
On Anubis −49 ELO
23 matches · 52% win rate
On Saturdays +22 ELO, win rate 48%

THEDIRTYNICK loses the most ELO on Inferno: −71 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Inferno
  2. Recorded match no. 100 · Anubis
  3. Longest win streak: 7 wins in a row · Dust 2
  4. Highest rating in a match: 2.44 · Inferno

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 249
45% better than 23%
0.87 better than 90%
91.3 better than 86%
1.21 better than 88%
61% of 294 duels better than 91%
48% of 21 situations better than 75%
Inferno33
55% better than 45%
0.89 better than 85%
90.1 better than 73%
1.27 better than 85%
56% of 175 duels right on the average
18% of 22 situations better than 11%
Ancient23
48% better than 33%
0.86 better than 89%
89.5 better than 82%
1.18 better than 85%
59% of 136 duels better than 84%
18% of 11 situations better than 8%
Anubis23
52% better than 45%
0.82 better than 79%
83.9 better than 62%
1.12 better than 70%
57% of 117 duels better than 76%
13% of 8 situations better than 4%
Nuke23
61% better than 71%
0.84 better than 80%
84.2 better than 60%
1.17 better than 77%
58% of 105 duels better than 77%
44% of 9 situations better than 68%
Cache8
75% -
0.87 -
86.7 -
1.19-
50% of 40 duels -
40% of 5 situations -
Mirage8
63% -
0.87 -
86.5 -
1.14-
67% of 54 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How THEDIRTYNICK plays

Across 167 matches THEDIRTYNICK averages K/R 0.86, ADR 88.4 and a rating of 1.20. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 44%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 19.0 kills per match with 44% headshots. The strongest map is Nuke with a 61% win rate in 23 matches. In 101 of 167 matches the rating was 1.10 or higher (60%), in 33 it was below 0.90. In 156 matches with detailed stats: 38 4Ks and 9 aces. Best month by rating: September 2026 at 1.22. THEDIRTYNICK loses the most ELO on Inferno (−71 ELO, win rate 55%). Things go best on Nuke (+25 ELO, win rate 61%). Improved over the last three months: K/R +0.05, Rating +0.09, Headshots +6 pp, Win rate +14 pp, ELO +246. Unchanged in recent months: ADR at 89.3. Last 30 days: 65 matches, win rate 54%, net ELO +44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.