TA7ENT7ESS

Japan
On FACEIT since 2017 54 matches tracked 54 matches in 30 days
Last updated:

How does TA7ENT7ESS play?

Rating 1.22 K/R 0.86 ADR 89.8 from 54 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 54 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 24% good 1.10 to 1.29 30% normal 0.90 to 1.09 19% weak 0.75 to 0.89 9% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,411 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 62%+11 pp · Ø 51% better than 98%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

1.25 K/D and so well above the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 42%
AWP share of kills 47%+35 pp · Ø 12% better than 99%
K/D 1.25+0.22 · Ø 1.03 better than 94%
Pistol kills per match 3.8
Knife kills 1 in 54 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 15.5%+2.0 pp · Ø 13.5% better than 88%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 80%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 18x 4K, 4 aces in 54 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 17%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether TA7ENT7ESS is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 54 matches, all from the last 3 months.

Kills per round (K/R)

0.82
OctNov

Patterns

From the last 54 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Most kills in a match: 41 · Dust 2
  3. Highest rating in a match: 2.38 · Mirage

Maps in detail

from the last 54 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
70% better than 96%
0.88 better than 93%
93.0 better than 91%
1.26 better than 94%
67% of 192 duels better than 98%
44% of 16 situations better than 69%
Anubis8
63% -
0.87 -
85.8 -
1.18-
54% of 46 duels -
50% of 4 situations -
Ancient7
29% -
0.79 -
82.4 -
1.06-
53% of 34 duels -
50% of 4 situations -
Inferno4
75% -
0.79 -
87.0 -
1.15-
57% of 23 duels -
50% of 2 situations -
Mirage3
67% -
1.07 -
100.1 -
1.57-
53% of 17 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TA7ENT7ESS plays

Across 54 matches TA7ENT7ESS averages K/R 0.86, ADR 89.8 and a rating of 1.22. Biggest strength: Opening duels won at 62%, better than 98% of level 10 · 2,250-2,499 ELO players. Averages 19.8 kills per match with 49% headshots. In 33 of 54 matches the rating was 1.10 or higher (61%), in 11 it was below 0.90. In 54 matches with detailed stats: 18 4Ks and 4 aces. Last 30 days: 54 matches, win rate 61%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.