T0mps0n_

Russia
On FACEIT since 2022 90 matches tracked 49 matches in 30 days
ELO ▲ 34
2,067
30-day peak: 2,111
Rank EU
#203,597
Russia #57,535 in Russia
Last updated:

How does T0mps0n_ play?

Rating 1.20 K/R 0.86 ADR 93.0 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 90 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 30% good 1.10 to 1.29 26% normal 0.90 to 1.09 18% weak 0.75 to 0.89 11% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,951 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 53%+2 pp · Ø 51% better than 66%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 71%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 42%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.17+0.14 · Ø 1.03 better than 89%
Pistol kills per match 2.6

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.8% of rounds and so well above the average (4.1%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 56%
3K rounds 6.8%+2.7 pp · Ø 4.1% better than 99%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 26x 4K, 5 aces in 90 matches

Utility and deaths

Average
Nades, flashes and deaths

48% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 48%+13 pp · Ø 35% better than 99%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 40%
Enemies flashed per round 0.13−0.16 · Ø 0.29 better than 11%
Deaths per round 73%+1 pp · Ø 72% better than 36%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether T0mps0n_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 90 matches, all from the last 3 months.

Kills per round (K/R)

0.81
SepOct

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −21 ELO, win rate 42%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Anubis
  2. Highest rating in a match: 2.55 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
42% better than 22%
0.86 better than 92%
94.0 better than 95%
1.21 better than 91%
53% of 131 duels better than 60%
50% of 18 situations better than 83%
Mirage26
65% better than 92%
0.87 better than 92%
93.0 better than 92%
1.22 better than 93%
57% of 97 duels better than 81%
57% of 14 situations better than 91%
Ancient18
50% better than 46%
0.89 better than 95%
96.3 better than 96%
1.23 better than 95%
56% of 95 duels better than 73%
0% of 4 situations better than 1%
Anubis16
50% better than 45%
0.80 better than 79%
87.7 better than 83%
1.11 better than 77%
42% of 76 duels better than 9%
11% of 9 situations better than 3%

Compared with players on the same level who have at least 15 matches on the map.

How T0mps0n_ plays

Across 90 matches T0mps0n_ averages K/R 0.86, ADR 93.0 and a rating of 1.20. Biggest strength: Utility hit rate at 48%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 18.2 kills per match with 48% headshots. The strongest map is Mirage with a 65% win rate in 26 matches. In 56 of 90 matches the rating was 1.10 or higher (62%), in 18 it was below 0.90. In 90 matches with detailed stats: 26 4Ks and 5 aces. Things go best on Mirage (+46 ELO, win rate 65%). Match no. 1 of the day goes best: 60% win rate. Last 30 days: 49 matches, win rate 45%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.