Szymizimi

Bhutan
On FACEIT since 2019 107 matches tracked 30 matches in 30 days
Last updated:

How does Szymizimi play?

Rating 1.10 K/R 0.80 ADR 88.0 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 107 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average. More damage per round than the level 9 average.
Multi-killsEntryDamage
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

Level 9

Compared with 1,757 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 50%−1 pp · Ø 51% better than 44%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 24%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 65%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 36%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (48%).

Headshot rate 54%+6 pp · Ø 48% better than 81%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 1.07+0.06 · Ø 1.01 better than 74%
Pistol kills per match 2.6
Knife kills 1 in 107 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.5%+1.4 pp · Ø 13.1% better than 81%
3K rounds 4.5%+0.5 pp · Ø 4.0% better than 74%
MVPs per match 2.6+0.3 · Ø 2.3 better than 85%
4Ks and aces 20x 4K, 9 aces in 86 matches

Utility and deaths

Weakness
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 26%
Enemies flashed per round 0.14−0.14 · Ø 0.28 better than 14%
Deaths per round 75%+3 pp · Ø 72% better than 18%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, ADR +5.2, Win rate +8 pp, ELO +467
= Stayed the same
Rating at 1.12, Headshots at 54%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.88
JunJulAugSepOctNov

Best month: June 2026 with 0.91. Last 3 months: 0.81 (at the start 0.77). Clearly above the average (0.73).

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −118 ELO
40 matches · 45% win rate
On Mirage −90 ELO
37 matches · 57% win rate
On Anubis −45 ELO
20 matches · 65% win rate

Szymizimi loses the most ELO in match 1 of the day: −118 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Nuke
  2. Longest win streak: 11 wins in a row · Mirage
  3. Highest rating in a match: 2.68 · Inferno

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
57% better than 74%
0.82 better than 87%
91.0 better than 92%
1.14 better than 86%
51% of 224 duels right on the average
28% of 18 situations better than 21%
Ancient21
43% better than 25%
0.81 better than 84%
88.0 better than 85%
1.14 better than 88%
54% of 164 duels better than 70%
45% of 11 situations better than 75%
Anubis20
65% better than 88%
0.78 better than 75%
86.5 better than 79%
1.06 better than 66%
55% of 108 duels better than 72%
50% of 8 situations better than 83%
Nuke11
55% -
0.77 -
82.5 -
1.05-
43% of 69 duels -
13% of 8 situations -
Cache7
57% -
0.84 -
88.8 -
1.17-
53% of 38 duels -
43% of 7 situations -
Dust 26
33% -
0.67 -
78.8 -
0.84-
46% of 35 duels -
33% of 3 situations -
Inferno3
33% -
0.94 -
94.1 -
1.29-
70% of 27 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Szymizimi plays

Across 107 matches Szymizimi averages K/R 0.80, ADR 88.0 and a rating of 1.10. Biggest strength: Rounds with first kill at 15%, better than 96% of level 9 players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 9 players. Averages 17.8 kills per match with 54% headshots. The strongest map is Anubis with a 65% win rate in 20 matches. In 50 of 107 matches the rating was 1.10 or higher (47%), in 34 it was below 0.90. In 86 matches with detailed stats: 20 4Ks and 9 aces. Best month by rating: June 2026 at 1.30. Szymizimi loses the most ELO in match 1 of the day (−118 ELO, win rate 45%). Improved over the last three months: K/R +0.04, ADR +5.2, Win rate +8 pp, ELO +467. Unchanged in recent months: Rating at 1.12, Headshots at 54%. Last 30 days: 30 matches, win rate 50%, net ELO −104.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.