Syntesyz

Argentina
On FACEIT since 2026 102 matches tracked 44 matches in 30 days
Last updated:

How does Syntesyz play?

Rating 1.10 K/R 0.78 ADR 85.1 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 102 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 5 average.
Multi-kills
better than most on level 5 about average weaker than most
Level 5

Compared with 966 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 70%
Opening duels won 54%+5 pp · Ø 49% better than 88%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 30%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 93%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 69%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so clearly above the average (0.96).

Headshot rate 46%+2 pp · Ø 44% better than 64%
AWP share of kills 9%−2 pp · Ø 11% better than 47%
K/D 1.09+0.13 · Ø 0.96 better than 92%
Pistol kills per match 2.7
Knife kills 5 in 102 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (3.7%).

2K rounds 13.8%+1.1 pp · Ø 12.7% better than 80%
3K rounds 5.4%+1.7 pp · Ø 3.7% better than 97%
MVPs per match 2.4+0.3 · Ø 2.1 better than 85%
4Ks and aces 22x 4K, 3 aces in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 63%
Utility damage per round 4.6+0.8 · Ø 3.8 better than 71%
Enemies flashed per round 0.27+0.03 · Ø 0.24 better than 59%
Deaths per round 71%−2 pp · Ø 73% better than 77%

Progress

One value per month, dashed line is the level 5 average
Whether Syntesyz is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 95 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.68
AugSepOctNov

Best month: September 2026 with 0.82.

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −45 ELO
39 matches · 67% win rate
Between 6:00 and 12:00 −50 ELO, win rate 42%

Syntesyz loses the most ELO on Mirage: −45 ELO, 67% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Highest rating in a match: 2.47 · Dust 2
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
67% better than 95%
0.83 better than 93%
90.0 better than 93%
1.18 better than 95%
59% of 150 duels better than 93%
36% of 22 situations better than 47%
Dust 219
37% better than 10%
0.77 better than 80%
83.5 better than 75%
1.09 better than 84%
51% of 88 duels better than 59%
71% of 7 situations better than 99%
Anubis17
29% better than 3%
0.66 better than 24%
78.3 better than 44%
0.93 better than 32%
45% of 83 duels better than 25%
13% of 8 situations better than 5%
Ancient10
40% -
0.74 -
76.6 -
1.03-
46% of 37 duels -
33% of 6 situations -
Nuke9
56% -
0.76 -
81.6 -
1.02-
70% of 37 duels -
20% of 5 situations -
Cache4
75% -
0.93 -
99.4 -
1.36-
54% of 26 duels -
0% of 3 situations -
Inferno3
33% -
0.83 -
84.1 -
1.18-
58% of 19 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Syntesyz plays

Across 102 matches Syntesyz averages K/R 0.78, ADR 85.1 and a rating of 1.10. Biggest strength: 3K rounds at 5.4%, better than 97% of level 5 players. Averages 17.2 kills per match with 46% headshots. The strongest map is Mirage with a 67% win rate in 39 matches. In 45 of 102 matches the rating was 1.10 or higher (44%), in 34 it was below 0.90. In 102 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: September 2026 at 1.17. Syntesyz loses the most ELO on Mirage (−45 ELO, win rate 67%). Last 30 days: 44 matches, win rate 50%, net ELO −72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.