SyKe-
Name history of SyKe-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does SyKe- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (99 matches).
Compared with 2,611 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Strength2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average46% headshots and so clearly below the average (51%).
Impact
AverageExactly 3 kills in 2.9% of rounds and so well below the average (4.2%).
Utility and deaths
AverageDied in 68% of rounds and so clearly below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.77. Last 3 months: 0.70 (at the start 0.74). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.09. Last 3 months: 1.00 (at the start 1.06). Slightly below the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 80.9. Last 3 months: 73.7 (at the start 79.4). Clearly below the average (81.1).
Share of headshot kills
Best month: June 2026 with 50%. Last 3 months: 49% (at the start 44%). Slightly below the average (51%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 50% (at the start 51%). Just below the average (51%).
Best month: August 2026 with 2,791. Last 3 months: 2,734 (at the start 2,590).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 47%.
Patterns
From the last 194 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
SyKe- loses the most ELO on Dust 2: −216 ELO, 45% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Anubis
- Recorded match no. 100 · Nuke
- Highest rating in a match: 2.21 · Mirage
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 194 matchesCompared with players on the same level who have at least 15 matches on the map.
How SyKe- plays
Across 194 matches SyKe- averages K/R 0.73 and ADR 77.1; the rating across the 163 rated matches is 1.04. Biggest strength: Deaths per round at just 68% (lower is better), better than 83% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 2.9%, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 46% headshots. The strongest map is Ancient with a 59% win rate in 29 matches. In 74 of 180 matches the rating was 1.10 or higher (41%), in 64 it was below 0.90. In 99 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: August 2026 at 1.09. SyKe- loses the most ELO on Dust 2 (−216 ELO, win rate 45%). Things go best on Ancient (+178 ELO, win rate 59%). Improved over the last three months: Headshots +5 pp, ELO +144. Got weaker: K/R −0.04, Rating −0.06, ADR −5.7. Unchanged in recent months: Win rate at 50%. Last 30 days: 24 matches, win rate 63%, net ELO +62.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.