SwangXO

Denmark
194 matches tracked 28 matches in 30 days
ELO
2,450
30-day peak: 2,475
Rank EU
#60,693
DK #1,617 in DK
Last updated:

How does SwangXO play?

Rating 1.03 K/R 0.77 ADR 81.6 from 194 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 194 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 20% normal 0.90 to 1.09 15% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 18% of rounds and so well above the average (10%).

Rounds with first kill 18%+8 pp · Ø 10% better than 99%
Opening duels won 53%+3 pp · Ø 50% better than 63%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 35%+24 pp · Ø 11% better than 98%
K/D 0.99−0.01 · Ø 1.00 better than 31%
Pistol kills per match 3.7
Knife kills 6 in 194 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so well above the average (13.1%).

2K rounds 15.1%+2.0 pp · Ø 13.1% better than 84%
3K rounds 4.6%+0.6 pp · Ø 4.0% better than 69%
MVPs per match 2.6+0.4 · Ø 2.2 better than 78%
4Ks and aces 23x 4K, 4 aces in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 42%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 37%
Deaths per round 78%+6 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.05, Rating +0.07, ADR +4.3
= Stayed the same
ELO at 2,400
▼ Got worse
Headshots −4 pp, Win rate −3 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.79 (at the start 0.74). Clearly above the average (0.72).

Patterns

From the last 194 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −124 ELO
52 matches · 38% win rate
On Mirage −76 ELO
41 matches · 46% win rate
Between 0:00 and 6:00 −126 ELO, win rate 43%
On Fridays −50 ELO, win rate 31%

SwangXO loses the most ELO in match 1 of the day: −124 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.81 · Anubis
  2. Most kills in a match: 43 · Dust 2
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 194 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
56% better than 68%
0.79 better than 72%
85.3 better than 72%
1.08 better than 64%
54% of 428 duels better than 65%
56% of 27 situations better than 89%
Mirage41
46% better than 27%
0.73 better than 43%
77.5 better than 32%
0.97 better than 27%
48% of 310 duels better than 32%
63% of 16 situations better than 96%
Anubis30
57% better than 66%
0.78 better than 68%
80.9 better than 47%
1.02 better than 44%
56% of 228 duels better than 73%
21% of 14 situations better than 11%
Ancient27
33% better than 6%
0.77 better than 64%
80.6 better than 46%
1.02 better than 47%
48% of 203 duels better than 31%
60% of 15 situations better than 93%
Inferno22
41% better than 13%
0.79 better than 69%
83.1 better than 57%
1.06 right on the average
52% of 146 duels better than 38%
50% of 10 situations better than 79%
Cache10
50% -
0.75 -
76.8 -
0.98-
51% of 71 duels -
33% of 9 situations -
Nuke9
67% -
0.81 -
83.6 -
1.06-
48% of 62 duels -
0% of 3 situations -
Vertigo3
100% -
0.86 -
88.9 -
1.07-
71% of 21 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How SwangXO plays

Across 194 matches SwangXO averages K/R 0.77, ADR 81.6 and a rating of 1.03. Biggest strength: Rounds with first kill at 18%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 78%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 17.0 kills per match with 45% headshots. The strongest map is Anubis with a 57% win rate in 30 matches. In 86 of 194 matches the rating was 1.10 or higher (44%), in 78 it was below 0.90. In 122 matches with detailed stats: 23 4Ks and 4 aces. Best month by rating: August 2026 at 1.06. SwangXO loses the most ELO in match 1 of the day (−124 ELO, win rate 38%). Things go best on Anubis (+50 ELO, win rate 57%). From match no. 5 of the day on, things go best: 61% win rate, +50 ELO. Improved over the last three months: K/R +0.05, Rating +0.07, ADR +4.3. Got weaker: Headshots −4 pp, Win rate −3 pp. Unchanged in recent months: ELO at 2,400. Last 30 days: 28 matches, win rate 50%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.