Sw1ft33

Switzerland
On FACEIT since 2022 142 matches tracked 78 matches in 30 days
ELO ▲ 459
2,099
30-day peak: 2,201
Rank EU
#192,419
Switzerland #1,535 in Switzerland
Last updated:

How does Sw1ft33 play?

Rating 1.03 (from 101 matches) K/R 0.74 ADR 82.8 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 101 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 25% very weak below 0.75 12%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 53%+2 pp · Ø 51% better than 66%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 12%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 64%
AWP share of kills 12%+1 pp · Ø 11% better than 62%
K/D 0.99−0.04 · Ø 1.03 better than 37%
Pistol kills per match 2.9
Knife kills 1 in 142 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so slightly above the average (13.4%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 66%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 17x 4K, 1 ace in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 3.5−0.8 · Ø 4.3 better than 35%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 37%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +12 pp, ELO +840
= Stayed the same
K/R at 0.75, ADR at 83.7
▼ Got worse
Headshots −11 pp

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.71
AprMayJunJulAugSepOctNov

Best month: October 2026 with 0.76. Last 3 months: 0.75 (at the start 0.72). Just above the average (0.74).

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −44 ELO
24 matches · 50% win rate
On Mirage −21 ELO
44 matches · 61% win rate
Between 18:00 and 24:00 +64 ELO, win rate 50%
On Mondays +31 ELO, win rate 46%

Sw1ft33 loses the most ELO on Cache: −44 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Mirage
  2. Reached level 10 · Inferno
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 6 wins in a row · Ancient
  5. Highest rating in a match: 1.78 · Mirage

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
61% better than 85%
0.76 better than 60%
84.1 better than 67%
1.08 better than 67%
57% of 171 duels better than 82%
33% of 15 situations better than 36%
Dust 234
59% better than 77%
0.66 better than 17%
77.0 better than 33%
0.85 better than 4%
52% of 85 duels better than 58%
43% of 7 situations better than 66%
Ancient26
42% better than 19%
0.71 better than 36%
79.9 better than 44%
0.97 better than 32%
39% of 102 duels better than 3%
53% of 17 situations better than 83%
Cache24
50% -
0.83 -
89.6 -
1.16-
59% of 98 duels -
40% of 5 situations -
Inferno9
67% -
0.78 -
88.2 -
1.18-
54% of 41 duels -
-
Anubis3
33% -
0.73 -
88.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Sw1ft33 plays

Across 142 matches Sw1ft33 averages K/R 0.74 and ADR 82.8; the rating across the 101 rated matches is 1.03. Biggest strength: Rounds with first kill at 12%, better than 76% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 51% headshots. The strongest map is Mirage with a 61% win rate in 44 matches. In 38 of 101 matches the rating was 1.10 or higher (38%), in 37 it was below 0.90. In 101 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: October 2026 at 1.06. Sw1ft33 loses the most ELO on Cache (−44 ELO, win rate 50%). Things go best in match 4 of the day (+106 ELO, win rate 65%). Match no. 4 of the day goes best: 65% win rate, +106 ELO. Improved over the last three months: Win rate +12 pp, ELO +840. Got weaker: Headshots −11 pp. Unchanged in recent months: K/R at 0.75, ADR at 83.7. Last 30 days: 78 matches, win rate 58%, net ELO +142.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.