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SuChy7-7-7

Poland
On FACEIT since 2025 182 matches tracked 52 matches in 30 days
Last updated:

How does SuChy7-7-7 play?

Rating 0.95 K/R 0.67 ADR 73.7 from 181 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 181 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 12% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 31%
better than most on level 8 about average weaker than most
Level 8

Compared with 1,647 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 46%−5 pp · Ø 51% better than 15%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 15%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.94−0.07 · Ø 1.01 better than 24%
Pistol kills per match 2.2
Knife kills 1 in 181 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so slightly below the average (13.3%).

2K rounds 12.4%−0.9 pp · Ø 13.3% better than 27%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 35%
MVPs per match 2.1−0.1 · Ø 2.2 better than 31%
4Ks and aces 20x 4K, 1 ace in 181 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 50%
Enemies flashed per round 0.24−0.03 · Ø 0.27 better than 43%
Deaths per round 71%−1 pp · Ø 72% better than 69%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
First kills +2 pp
= Stayed the same
K/R at 0.66, Rating at 0.95, ADR at 73.1, Win rate at 43%
▼ Got worse
Headshots −4 pp, ELO −76, Clutch 1v1 −13 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: November 2026 with 0.73. Last 3 months: 0.66 (at the start 0.69). Clearly below the average (0.73).

Patterns

From the last 181 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −224 ELO
49 matches · 35% win rate
In match 1 of the day −206 ELO
45 matches · 33% win rate
Between 18:00 and 24:00 −174 ELO, win rate 37%

SuChy7-7-7 loses the most ELO on Dust 2: −224 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Mirage
  2. Most kills in a match: 40 · Cache
  3. Highest rating in a match: 2.19 · Inferno

Maps in detail

from the last 181 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
50% right on the average
0.68 better than 23%
75.1 better than 21%
0.97 better than 33%
48% of 211 duels better than 34%
28% of 47 situations better than 23%
Dust 249
35% better than 6%
0.63 better than 8%
69.0 better than 4%
0.91 better than 15%
39% of 152 duels better than 4%
24% of 37 situations better than 14%
Cache22
27% better than 1%
0.66 better than 18%
77.9 better than 38%
0.91 better than 16%
52% of 65 duels right on the average
47% of 17 situations better than 68%
Nuke11
36% -
0.65 -
67.6 -
0.91-
46% of 39 duels -
56% of 9 situations -
Ancient10
70% -
0.72 -
80.4 -
1.03-
50% of 30 duels -
60% of 5 situations -
Anubis9
56% -
0.68 -
76.4 -
0.98-
38% of 34 duels -
60% of 5 situations -
Inferno9
44% -
0.70 -
72.2 -
0.99-
44% of 18 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SuChy7-7-7 plays

Across 181 matches SuChy7-7-7 averages K/R 0.67, ADR 73.7 and a rating of 0.95. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 8 players. Averages 14.8 kills per match with 40% headshots. The strongest map is Ancient with a 70% win rate in 10 matches. In 56 of 181 matches the rating was 1.10 or higher (31%), in 87 it was below 0.90. In 181 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: November 2026 at 1.01. SuChy7-7-7 loses the most ELO on Dust 2 (−224 ELO, win rate 35%). Things go best from match 5 of the day (+8 ELO, win rate 49%). Match no. 2 of the day goes best: 49% win rate, −6 ELO. Improved over the last three months: First kills +2 pp. Got weaker: Headshots −4 pp, ELO −76, Clutch 1v1 −13 pp. Unchanged in recent months: K/R at 0.66, Rating at 0.95, ADR at 73.1, Win rate at 43%. Last 30 days: 52 matches, win rate 42%, net ELO −136.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.