Style4Kill

AR
81 matches tracked 11 matches in 30 days
Last updated:

How does Style4Kill play?

Rating 1.34 (from 53 matches) K/R 0.87 ADR 82.9 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99% on level 10
1.34
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with at least a normal rating (0.90 and up). 87%
Rating spread from 53 matches
outstanding 1.80 and up 17% strong 1.30 to 1.79 30% good 1.10 to 1.29 25% normal 0.90 to 1.09 15% weak 0.75 to 0.89 9% very weak below 0.75 4%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 1v1 and 1v2 wins than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average.
AWPerClutcherMulti-kills
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 59%+8 pp better than 94%

Clutch

Strength
Last one alive
Clutch 1v1 won 42%+2 pp better than 69%
Clutch 1v2 won 28%+7 pp better than 86%
Clutch kills per match 3.4+1.8 better than 99%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 39%−12 pp better than 5%
AWP share of kills 29%+18 pp better than 95%
K/D 1.40+0.36 better than 99%
Pistol kills per match 2.6
Knife kills 1 in 81 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 17.4%+4.0 pp better than 98%
Rounds with 3K 5.9%+1.8 pp better than 95%
MVPs per match 2.9+0.5 better than 93%
4Ks and aces 14x 4K, 3 aces in 45 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 78%
Utility damage per round 3.1−1.0 better than 21%
Enemies flashed per round 0.31+0.01 better than 55%
Rounds with a death 62%−9 pp better than 99%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.89
MarAprMayJunJulAugSepOct

Best month: July 2026 with 0.94.

Patterns

From the last 81 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −6 ELO
23 matches · 48% wins
Between 18:00 and 24:00 +44 ELO, win rate 44%

Style4Kill loses the most ELO on Dust 2: −6 ELO, 48% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Mirage
  2. Highest rating in a match: 3.09 · Mirage
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
48% better than 35%
0.90 better than 96%
84.3 better than 67%
1.35-
73% of 85 duels better than 99%
70% of 23 situations better than 98%
Mirage22
64% better than 88%
1.01 better than 99%
94.4 better than 93%
1.54 better than 99%
60% of 104 duels better than 90%
52% of 31 situations better than 87%
Inferno18
50% better than 38%
0.77 better than 60%
77.1 better than 20%
1.15-
51% of 90 duels better than 45%
38% of 13 situations better than 47%
Anubis9
56% -
0.81 -
79.9 -
1.28-
65% of 34 duels -
53% of 15 situations -
Ancient4
25% -
0.76 -
70.5 -
1.24-
46% of 13 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Style4Kill plays

Across 81 matches Style4Kill averages K/R 0.87 and ADR 82.9; the rating across the 53 rated matches is 1.34. Biggest strength: Rating at 1.34. That is better than 99% of players on level 10. Most room to improve: Headshot rate at 39%. That is better than only 5% of players on level 10. On average 19.5 kills per match, 39% of them headshots. The strongest map is Mirage with a 64% win rate in 22 matches. In 38 of 53 matches the rating was 1.10 or higher (72%), in 7 it was below 0.90. In 45 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: July 2026 at 1.42. Style4Kill loses the most ELO on Dust 2 (−6 ELO, win rate 48%). Things go best in match 1 of the day (+119 ELO, win rate 60%). Last 30 days: 11 matches, win rate 45%, ELO balance +3.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.