StrubbiXTD
Name history of StrubbiXTD
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (218 matches).
Compared with 902 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (49%).
Clutch
Average26% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average0.89 K/D and so slightly below the average (0.97).
Impact
WeaknessExactly 2 kills in 11.0% of rounds and so clearly below the average (12.7%).
Utility and deaths
Average44% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 4 averageSep to Oct 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.70. Last 3 months: 0.66 (at the start 0.63). Slightly below the average (0.70).
Rating, 1.00 is an average match
Best month: September 2026 with 0.96. Last 3 months: 0.91 (at the start 0.88). Clearly below the average (0.98).
Damage per round (ADR)
Best month: September 2026 with 77.3. Last 3 months: 74.1 (at the start 73.4). Slightly below the average (77.8).
Share of headshot kills
Best month: September 2026 with 41%. Last 3 months: 41% (at the start 39%). Slightly below the average (43%).
Matches won (win rate)
Best month: September 2026 with 51%. Last 3 months: 50% (at the start 49%). Clearly below the average (54%).
Best month: September 2026 with 1,245. Last 3 months: 1,086 (at the start 1,106).
Rounds with first kill
Best month: September 2026 with 10%. Last 3 months unchanged at 9%. Clearly below the average (10%).
1v1 clutches won
Best month: October 2026 with 41%. Last 3 months: 40% (at the start 26%). Slightly above the average (37%).
Patterns
From the last 221 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
StrubbiXTD loses the most ELO on Inferno: −80 ELO, 52% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Dust 2
- Highest rating in a match: 2.24 · Inferno
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 221 matchesCompared with players on the same level who have at least 15 matches on the map.
How StrubbiXTD plays
Across 221 matches StrubbiXTD averages K/R 0.66, ADR 74.0 and a rating of 0.90. Biggest strength: Utility hit rate at 44%, better than 95% of level 4 players. Averages 14.2 kills per match with 41% headshots. The strongest map is Cache with a 52% win rate in 29 matches. In 54 of 221 matches the rating was 1.10 or higher (24%), in 121 it was below 0.90. In 218 matches with detailed stats: 26 4Ks and 3 aces. Best month by rating: September 2026 at 0.96. StrubbiXTD loses the most ELO on Inferno (−80 ELO, win rate 52%). Things go best on Mirage (+107 ELO, win rate 51%). Improved over the last three months: Headshots +2 pp, Clutch 1v1 +14 pp. Unchanged in recent months: K/R at 0.66, Rating at 0.91, ADR at 74.1, Win rate at 50%, ELO at 1,086, First kills at 9%. Last 30 days: 11 matches, win rate 64%, net ELO +36.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.