Stepa9

Portugal
On FACEIT since 2015 260 matches tracked 71 matches in 30 days
ELO ▲ 169
3,531
30-day peak: 3,531
Rank EU ▲ 297 places
#1,268
Portugal #13 in Portugal
30 days · prev. #1,565 · best #1,193
Last updated:

How does Stepa9 play?

Rating 1.14 (from 207 matches) K/R 0.80 ADR 85.2 from 260 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 244 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 29% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 13%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,500+ ELO average. Higher headshot rate than the level 10 · 3,500+ ELO average.
EntryHeadshots
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).

3,500+ ELO

Compared with 1,491 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (12%).

Rounds with first kill 14%+2 pp · Ø 12% better than 80%
Opening duels won 55%+1 pp · Ø 54% better than 54%

Clutch

Weakness
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 34%−6 pp · Ø 40% better than 19%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 12%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (54%).

Headshot rate 61%+7 pp · Ø 54% better than 85%
AWP share of kills 11%−2 pp · Ø 13% better than 63%
K/D 1.17+0.06 · Ø 1.11 better than 58%
Pistol kills per match 3.2
Knife kills 1 in 260 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so clearly above the average (4.5%).

2K rounds 14.1%−0.1 pp · Ø 14.2% better than 37%
3K rounds 5.1%+0.6 pp · Ø 4.5% better than 65%
MVPs per match 2.6+0.1 · Ø 2.5 better than 50%
4Ks and aces 39x 4K, 2 aces in 171 matches

Utility and deaths

Average
Nades, flashes and deaths

0.23 enemies flashed per round and so well below the average (0.34).

Utility hit rate 37%+2 pp · Ø 35% better than 75%
Utility damage per round 4.5+0.5 · Ø 4.0 better than 68%
Enemies flashed per round 0.23−0.11 · Ø 0.34 better than 15%
Deaths per round 69%−1 pp · Ø 70% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ELO +299
= Stayed the same
K/R at 0.82, Rating at 1.15, ADR at 86.1, Win rate at 60%
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.86
JunJulAugSepOctNov

Best month: September 2026 with 0.91. Last 3 months: 0.82 (at the start 0.79). Slightly above the average (0.78).

Patterns

From the last 260 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −62 ELO
34 matches · 50% win rate
On Sundays +66 ELO, win rate 50%

Stepa9 loses the most ELO from match 5 of the day: −62 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 33 · Dust 2
  3. Longest win streak: 12 wins in a row · Inferno
  4. Highest rating in a match: 3.13 · Anubis

Maps in detail

from the last 260 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 260
62% better than 65%
0.84 better than 70%
90.3 better than 72%
1.16 better than 60%
56% of 246 duels better than 58%
27% of 22 situations better than 18%
Mirage47
62% better than 72%
0.80 right on the average
85.3 better than 46%
1.13 better than 53%
62% of 198 duels better than 88%
38% of 24 situations better than 46%
Anubis40
63% better than 71%
0.82 better than 65%
85.5 better than 54%
1.16 better than 64%
53% of 244 duels better than 45%
52% of 21 situations better than 81%
Cache37
49% better than 35%
0.77 better than 59%
84.4 better than 64%
1.07 better than 57%
55% of 207 duels better than 62%
23% of 13 situations better than 14%
Inferno36
69% better than 87%
0.76 better than 54%
79.9 better than 38%
1.13 better than 66%
54% of 202 duels better than 56%
47% of 19 situations better than 73%
Nuke23
57% better than 39%
0.80 right on the average
83.0 better than 39%
1.14 better than 52%
56% of 107 duels better than 57%
42% of 12 situations better than 56%
Ancient16
56% better than 42%
0.80 better than 54%
83.6 better than 43%
1.19-
60% of 65 duels better than 83%
50% of 6 situations better than 77%

Compared with players on the same level who have at least 15 matches on the map.

How Stepa9 plays

Across 260 matches Stepa9 averages K/R 0.80 and ADR 85.2; the rating across the 207 rated matches is 1.14. Biggest strength: Headshot rate at 61%, better than 85% of level 10 · 3,500+ ELO players. Most room to improve: Clutch 1v1 won at 34%, better than only 19% of level 10 · 3,500+ ELO players. Averages 17.2 kills per match with 61% headshots. The strongest map is Inferno with a 69% win rate in 36 matches. In 129 of 244 matches the rating was 1.10 or higher (53%), in 58 it was below 0.90. In 171 matches with detailed stats: 39 4Ks and 2 aces. Best month by rating: September 2026 at 1.27. Stepa9 loses the most ELO from match 5 of the day (−62 ELO, win rate 50%). Things go best in match 4 of the day (+242 ELO, win rate 68%). Match no. 4 of the day goes best: 68% win rate, +242 ELO. Improved over the last three months: ELO +299. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.82, Rating at 1.15, ADR at 86.1, Win rate at 60%. Last 30 days: 71 matches, win rate 59%, net ELO +111.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.