StRoNgEr_18

Ukraine
On FACEIT since 2019 271 matches tracked 134 matches in 30 days
ELO ▲ 127
2,278
30-day peak: 2,278
Rank EU
#111,637
Ukraine #4,734 in Ukraine
Last updated:

How does StRoNgEr_18 play?

Rating 1.10 K/R 0.78 ADR 83.7 from 271 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 271 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 27% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average.
AWPer
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (249 matches).

2,250-2,499 ELO

Compared with 2,408 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 74%
Opening duels won 59%+8 pp · Ø 51% better than 94%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (50%).

Headshot rate 38%−12 pp · Ø 50% better than 3%
AWP share of kills 31%+20 pp · Ø 11% better than 97%
K/D 1.13+0.10 · Ø 1.03 better than 77%
Pistol kills per match 2.8
Knife kills 1 in 271 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 66%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 81%
MVPs per match 2.5+0.2 · Ø 2.3 better than 66%
4Ks and aces 49x 4K, 3 aces in 249 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.29).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 23%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 14%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Rating +0.06, ADR +7.6, Headshots +2 pp, ELO +478
= Stayed the same
Win rate at 50%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: October 2026 with 0.83. Last 3 months: 0.80 (at the start 0.76). Clearly above the average (0.74).

Patterns

From the last 271 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −51 ELO
24 matches · 42% win rate
In match 1 of the day +83 ELO
57 matches · 35% win rate
Between 0:00 and 6:00 +60 ELO, win rate 44%
On Thursdays +2 ELO, win rate 40%

StRoNgEr_18 loses the most ELO on Ancient: −51 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Anubis
  2. Recorded match no. 250 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage
  4. Most kills in a match: 48 · Dust 2
  5. Reached level 10 · Ancient

Maps in detail

from the last 271 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
59% better than 75%
0.85 better than 87%
88.9 better than 82%
1.21 better than 91%
61% of 413 duels better than 93%
42% of 52 situations better than 62%
Dust 280
44% better than 23%
0.75 better than 54%
84.4 better than 67%
1.04 right on the average
60% of 345 duels better than 90%
26% of 54 situations better than 19%
Anubis38
45% better than 27%
0.73 better than 44%
77.8 better than 32%
1.04 right on the average
57% of 152 duels better than 77%
46% of 26 situations better than 72%
Nuke29
52% better than 38%
0.77 better than 58%
81.9 better than 47%
1.10 better than 67%
59% of 123 duels better than 83%
30% of 10 situations better than 27%
Ancient24
42% better than 19%
0.73 better than 39%
75.8 better than 20%
1.04 right on the average
53% of 105 duels better than 55%
43% of 14 situations better than 64%
Inferno11
45% -
0.83 -
86.2 -
1.17-
62% of 42 duels -
36% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How StRoNgEr_18 plays

Across 271 matches StRoNgEr_18 averages K/R 0.78, ADR 83.7 and a rating of 1.10. Biggest strength: Opening duels won at 59%, better than 94% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 38%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 17.3 kills per match with 38% headshots. The strongest map is Mirage with a 59% win rate in 85 matches. In 132 of 271 matches the rating was 1.10 or higher (49%), in 82 it was below 0.90. In 249 matches with detailed stats: 49 4Ks and 3 aces. Best month by rating: October 2026 at 1.16. StRoNgEr_18 loses the most ELO on Ancient (−51 ELO, win rate 42%). Things go best on Mirage (+185 ELO, win rate 59%). Match no. 4 of the day goes best: 55% win rate, +54 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, ADR +7.6, Headshots +2 pp, ELO +478. Unchanged in recent months: Win rate at 50%. Last 30 days: 134 matches, win rate 51%, net ELO +191.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.