StOon_
Compared with 1,096 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (50%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.14 K/D and so clearly above the average (1.00).
Impact
StrengthExactly 2 kills in 14.4% of rounds and so clearly above the average (13.2%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.84. Last 3 months: 0.82 (at the start 0.67). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.20. Last 3 months: 1.15 (at the start 0.97). Well above the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 90.1. Last 3 months: 87.6 (at the start 72.4). Clearly above the average (79.5).
Share of headshot kills
Best month: October 2026 with 43%. Last 3 months: 43% (at the start 41%). Clearly below the average (46%).
Matches won (win rate)
Best month: August 2026 with 59%. Last 3 months: 53% (at the start 59%). Clearly above the average (50%).
Best month: October 2026 with 1,402. Last 3 months: 1,351 (at the start 1,124).
Rounds with first kill
Best month: September 2026 with 9%. Last 3 months: 9% (at the start 5%). Clearly below the average (10%).
1v1 clutches won
Best month: October 2026 with 41%. Last 3 months: 40% (at the start 37%). Just above the average (39%).
Patterns
From the last 143 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
StOon_ loses the most ELO in match 3 of the day: +40 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Inferno
- Most kills in a match: 35 · Inferno
- Highest rating in a match: 3.27 · Dust 2
Maps in detail
from the last 143 matchesCompared with players on the same level who have at least 15 matches on the map.
How StOon_ plays
Across 143 matches StOon_ averages K/R 0.78, ADR 83.4 and a rating of 1.10. Biggest strength: Deaths per round at just 68% (lower is better), better than 94% of level 7 players. Most room to improve: Rounds with first kill at 8%, better than only 20% of level 7 players. Averages 17.1 kills per match with 42% headshots. The strongest map is Inferno with a 65% win rate in 20 matches. In 63 of 143 matches the rating was 1.10 or higher (44%), in 38 it was below 0.90. In 143 matches with detailed stats: 33 4Ks and 4 aces. Best month by rating: September 2026 at 1.20. StOon_ loses the most ELO in match 3 of the day (+40 ELO, win rate 48%). Things go best in match 2 of the day (+126 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +126 ELO. Improved over the last three months: K/R +0.15, Rating +0.18, ADR +15.2, Headshots +2 pp, ELO +227, First kills +4 pp. Got weaker: Win rate −6 pp. Unchanged in recent months: Clutch 1v1 at 40%. Last 30 days: 51 matches, win rate 55%, net ELO +142.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.