Sqb4ny_

Laos
On FACEIT since 2024 179 matches tracked 63 matches in 30 days
Last updated:

How does Sqb4ny_ play?

Rating 1.10 K/R 0.77 ADR 82.4 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 179 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 26% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 15%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 79%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 1.14+0.11 · Ø 1.03 better than 82%
Pistol kills per match 2.8
Knife kills 7 in 179 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.4%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 76%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 23x 4K, 3 aces in 139 matches

Utility and deaths

Average
Nades, flashes and deaths

0.59 enemies flashed per round and so well above the average (0.29).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 38%
Enemies flashed per round 0.59+0.30 · Ø 0.29 better than 98%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.09, ADR +4.7, Win rate +4 pp, ELO +94
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.88
JunJulAugSepOctNov

Best month: November 2026 with 0.88. Last 3 months: 0.80 (at the start 0.75). Clearly above the average (0.74).

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −36 ELO
25 matches · 44% win rate
On Mirage −11 ELO
58 matches · 50% win rate
On Tuesdays +42 ELO, win rate 25%

Sqb4ny_ loses the most ELO on Nuke: −36 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 1.87 · Ancient
  3. Recorded match no. 100 · Mirage
  4. Most kills in a match: 43 · Nuke

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
50% better than 46%
0.75 better than 56%
82.5 better than 60%
1.05 better than 58%
55% of 227 duels better than 72%
37% of 43 situations better than 46%
Ancient37
51% better than 47%
0.78 better than 70%
82.3 better than 58%
1.14 better than 85%
56% of 124 duels better than 76%
35% of 23 situations better than 45%
Anubis32
56% better than 63%
0.86 better than 93%
89.6 better than 87%
1.23 better than 94%
62% of 146 duels better than 95%
42% of 26 situations better than 60%
Nuke25
44% better than 18%
0.79 better than 66%
82.4 better than 55%
1.10 better than 68%
56% of 98 duels better than 68%
17% of 12 situations better than 6%
Cache16
50% -
0.67 -
73.7 -
0.95-
43% of 47 duels -
38% of 13 situations -
Dust 211
27% -
0.67 -
72.1 -
0.95-
41% of 29 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sqb4ny_ plays

Across 179 matches Sqb4ny_ averages K/R 0.77, ADR 82.4 and a rating of 1.10. Biggest strength: Deaths per round at just 68% (lower is better), better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 51% headshots. The strongest map is Anubis with a 56% win rate in 32 matches. In 87 of 179 matches the rating was 1.10 or higher (49%), in 55 it was below 0.90. In 139 matches with detailed stats: 23 4Ks and 3 aces. Best month by rating: September 2026 at 1.26. Sqb4ny_ loses the most ELO on Nuke (−36 ELO, win rate 44%). Things go best on Anubis (+61 ELO, win rate 56%). Improved over the last three months: K/R +0.05, Rating +0.09, ADR +4.7, Win rate +4 pp, ELO +94. Got weaker: Headshots −5 pp. Last 30 days: 63 matches, win rate 51%, net ELO +83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.