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Spirits_

Lebanon
83 matches tracked
ELO
2,328
Peak across recorded matches: 2,332
Rank OCE ▼ 59 places
#496
Lebanon #117 in Lebanon
30 days · prev. #437 · best #426
Last updated:

How does Spirits_ play?

Rating 0.93 (from 43 matches) K/R 0.75 ADR 81.1 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 9%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 43 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 12% normal 0.90 to 1.09 23% weak 0.75 to 0.89 21% very weak below 0.75 30%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (10 matches).

2,250-2,499 ELO

Compared with 2,541 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 6% no comparison
Opening duels won 31% no comparison

Clutch

Last one alive
Clutch 1v2 won 0% no comparison
Clutch kills per match 0.4 no comparison

Weapons and aim

Average
Where do the kills come from?

53% headshots and so slightly above the average (51%).

Headshot rate 53%+2 pp · Ø 51% better than 70%
AWP share of kills 6% no comparison
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 10.2% no comparison
3K rounds 4.4% no comparison
MVPs per match 2.5+0.1 · Ø 2.4 better than 66%
4Ks and aces 0x 4K, 0 aces in 10 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so right on the average (72%). Lower is better.

Utility hit rate 34% no comparison
Utility damage per round 4.4 no comparison
Enemies flashed per round 0.37 no comparison
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Spirits_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 4 matches from the last 3 months and 20 before.

Kills per round (K/R)

0.51
FebMarAprMayJunJulAugSepOctNov

Best month: April 2026 with 1.02.

Patterns

From the last 83 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −3 ELO
22 matches · 50% win rate

Spirits_ loses the most ELO on Dust 2: −3 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.50 · Inferno
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
61% better than 84%
0.75 better than 53%
81.2 right on the average
0.90 better than 9%
27% of 62 duels better than 1%
33% of 6 situations better than 34%
Dust 222
50% better than 41%
0.76 better than 57%
81.7 better than 51%
0.95-
38% of 45 duels better than 3%
0% of 1 situations better than 1%
Ancient13
69% -
0.73 -
80.2 -
1.06-
55% of 33 duels -
50% of 2 situations -
Anubis8
63% -
0.68 -
75.7 -
0.80-
29% of 14 duels -
-
Inferno7
29% -
0.81 -
86.3 -
0.91-
52% of 27 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Spirits_ plays

Across 83 matches Spirits_ averages K/R 0.75 and ADR 81.1; the rating across the 43 rated matches is 0.93. Most room to improve: Rating at 0.93, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 53% headshots. The strongest map is Ancient with a 69% win rate in 13 matches. In 11 of 43 matches the rating was 1.10 or higher (26%), in 22 it was below 0.90. Best month by rating: June 2026 at 1.00. Spirits_ loses the most ELO on Dust 2 (−3 ELO, win rate 50%). Things go best in match 1 of the day (+91 ELO, win rate 62%). Match no. 2 of the day goes best: 65% win rate, −112 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.