SpiltBananas

AU
136 matches tracked 46 matches in 30 days
ELO ▲ 104
2,376
30-day peak: 2,366
Rank OCE ▲ 54 places
#365
#211 in AU
30 days · before #419 · best #365
Last updated:

How does SpiltBananas play?

Rating 1.10 (from 61 matches) K/R 0.76 ADR 83.1 from 136 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74% on level 10
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 70%
Rating spread from 61 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average.
Clutcher
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 44%
Opening duels won 57%+6 pp better than 88%

Clutch

Strength
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 32%+11 pp better than 96%
Clutch kills per match 2.5+0.9 better than 97%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 43%−8 pp better than 13%
AWP share of kills 15%+4 pp better than 73%
K/D 1.14+0.11 better than 81%
Pistol kills per match 4.0
Knife kills 5 in 224 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.9%−0.4 pp better than 35%
Rounds with 3K 4.3%+0.2 pp better than 59%
MVPs per match 2.5+0.2 better than 69%
4Ks and aces 17x 4K, 3 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 79%
Utility damage per round 4.9+0.8 better than 73%
Enemies flashed per round 0.19−0.11 better than 22%
Rounds with a death 67%−4 pp better than 91%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +52 pp, ELO +224
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.09, ADR −9.2, Win rate −10 pp

Aug to Oct 2026 compared with Apr 2026.

Kills per round (K/R)

0.87
AprMayJunJulAugSepOct

Best month: October 2026 with 0.87. Last 3 months: 0.75 (at the start 0.84).

Patterns

From the last 224 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

From match 5 of the day −125 ELO
58 matches · 45% wins
On Mirage −109 ELO
68 matches · 46% wins
On Dust 2 −43 ELO
53 matches · 47% wins

SpiltBananas loses the most ELO from match 5 of the day: −125 ELO, 45% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Anubis
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 36 · Inferno

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
46% better than 28%
0.74 level
79.9 better than 45%
1.06 better than 56%
52% of 244 duels level
42% of 48 situations better than 61%
Dust 253
47% better than 32%
0.78 better than 68%
85.0 better than 72%
1.02-
59% of 193 duels better than 85%
41% of 39 situations better than 59%
Anubis27
52% better than 48%
0.78 better than 69%
84.1 better than 65%
1.21-
66% of 82 duels better than 98%
27% of 26 situations better than 27%
Cache21
52% -
0.85 -
87.1 -
1.20-
59% of 92 duels -
35% of 17 situations -
Ancient20
60% better than 76%
0.75 level
79.9 better than 42%
1.17-
54% of 61 duels better than 66%
29% of 17 situations better than 30%
Inferno20
60% better than 64%
0.80 better than 76%
89.4 better than 82%
1.18-
60% of 89 duels better than 85%
33% of 12 situations better than 36%
Nuke11
36% -
0.79 -
85.8 -
0.79-
56% of 57 duels -
50% of 10 situations -
Vertigo4
75% -
0.77 -
84.5 -
-
69% of 13 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SpiltBananas plays

Across 136 matches SpiltBananas averages K/R 0.76 and ADR 83.1; the rating across the 61 rated matches is 1.10. Biggest strength: Rounds with a death at 67%. That is better than 91% of players on level 10. Most room to improve: Headshot rate at 43%. That is better than only 13% of players on level 10. On average 17.0 kills per match, 43% of them headshots. The strongest map is Ancient with a 60% win rate in 20 matches. In 30 of 61 matches the rating was 1.10 or higher (49%), in 18 it was below 0.90. In 116 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: October 2026 at 1.22. SpiltBananas loses the most ELO from match 5 of the day (−125 ELO, win rate 45%). Things go best in match 2 of the day (+220 ELO, win rate 60%). Improved over the last three months: Headshots +52 pp, ELO +224. Got weaker: K/R −0.09, ADR −9.2, Win rate −10 pp. Last 30 days: 46 matches, win rate 52%, ELO balance +61.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.